Off air · chart position #14,792
Evolution Project
Offline 131.196.198.143:28035 checked 19d ago
Players
Evolution Project
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 01:48 UTC27d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Evolution Project online, and how reliable is it?
Right now Evolution Project is not running; the last sighting was 19 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 14 September 2026.
Where is Evolution Project located?
No region is published by Evolution Project. Rust Charts shows the location a server claims, not where the machine actually is. 131.196.198.143:28035 is its address.
Which version of Rust does Evolution Project run?
Rust network protocol 2634 and build 166652 on Linux is what Evolution Project runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is Evolution Project?
Last seen 19 days 13 hours ago, Evolution Project is currently offline.
How does Evolution Project rank against other Rust servers?
Player hours over the past week put Evolution Project at #14,792, among the top 67% of ranked servers.
Wipes and resets
What does wipe day look like on Evolution Project?
The busiest point of its recent wipes averaged 2 players. 1 hours into the latest wipe, the crowd reached its peak.
What is the wipe schedule on Evolution Project?
Evolution Project's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 27 days 11 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Evolution Project?
No gather rate appears in the name Evolution Project. The group limit is 15 players. You play survival, gather, build and raid in the standard game. PvP is on: players fight and raid. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Tag guide
Which Rust Charts lists and filters include Evolution Project?
The Rust Charts lists that carry Evolution Project are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Evolution Project mean?
The game's server browser sees these tags from Evolution Project: gmrust (Game mode): Standard survival rules apply; mp0 (Max players): The server holds 0 slots; ts15 (Group limit): No team can exceed 15; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join Evolution Project?
Enter client.connect 131.196.198.143:28035 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.