Rust Charts32,207 playing · live

Off air · chart position #15,351

EPIC PvE Local Production Validation

Offline 129.228.26.174:28115 checked 4d ago

moddedcarbon
Launch Rust and join
0/ 5
players now
0% full
0
7-day average
peak –
#15,351
rank
top 69%
27d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

EPIC PvE Local Production Validation

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1.4 days
usual gap
between real wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 2 OctWed 30 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 02:22 UTC27d ago 0 – running 0
Wed 30 Sep, 17:22 UTC28d ago 0 – 1.4 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 152 on average
49 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
133 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
63 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
15 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
3 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
6 / 1000
From the figures on this page

Quick answers

Server details

Is EPIC PvE Local Production Validation online, and how reliable is it?

EPIC PvE Local Production Validation is down at the moment, having last been seen 4 days 20 hours ago. Of the past 7 full days it was running for 1 of 168 hours, or 1% of the time. Rust Charts has tracked it since 13 September 2026.

Where is EPIC PvE Local Production Validation located?

There's no region listed for EPIC PvE Local Production Validation. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 129.228.26.174:28115 is its address.

Which version of Rust does EPIC PvE Local Production Validation run?

Rust network protocol 2634 and build 167781 on Windows is the version EPIC PvE Local Production Validation runs. Joining needs the same protocol on your game; Steam handles the update.

Who is on

How busy is EPIC PvE Local Production Validation?

EPIC PvE Local Production Validation is offline at the moment; the last sighting was 4 days 20 hours ago. Its average over the past week comes to 0 players.

How does EPIC PvE Local Production Validation rank against other Rust servers?

In the seven-day player hours table, EPIC PvE Local Production Validation is #15,351, inside the top 69% of all ranked servers.

Wipe schedule

What does wipe day look like on EPIC PvE Local Production Validation?

Its recent wipes peaked at an average of 0 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on EPIC PvE Local Production Validation?

The record of EPIC PvE Local Production Validation's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 27 days 3 hours.

How it is set up

What are the rules and settings on EPIC PvE Local Production Validation?

The name EPIC PvE Local Production Validation carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Lists and filters

Which Rust Charts lists and filters include EPIC PvE Local Production Validation?

The Rust Charts lists that carry EPIC PvE Local Production Validation are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on EPIC PvE Local Production Validation mean?

These are the tags EPIC PvE Local Production Validation makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): This server reports build 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join EPIC PvE Local Production Validation?

Enter client.connect 129.228.26.174:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp5
Max players 5 slots are available.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol Protocol 2634: join only if your game matches that version.
cs167781
Build This server reports build 167781.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.