Off air · chart position #15,102
ServerName
Offline 128.71.193.132:28015 checked 12d ago
Players
ServerName
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ServerName online, and how reliable is it?
You will not get on ServerName just now: it is offline, last seen 12 days 22 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 16 October 2026.
Where is ServerName located?
No region is published by ServerName. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 128.71.193.132:28015.
Which version of Rust does ServerName run?
Rust network protocol 2634 and build 167781 on Windows is the version ServerName runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is ServerName?
ServerName is offline at the moment; the last sighting was 12 days 22 hours ago.
How does ServerName rank against other Rust servers?
Player hours over the past week put ServerName at #15,102, among the top 70% of ranked servers.
Wipes and resets
What is the wipe schedule on ServerName?
The record of ServerName's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 16 days 20 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on ServerName?
You will not find a gather rate in the name ServerName. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. Valve's VAC anti-cheat is active.
Which map does ServerName run?
A procedural map, generated by the game, is what ServerName runs.
Tags explained
Which Rust Charts lists and filters include ServerName?
These Rust Charts lists include ServerName: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on ServerName mean?
gmrust (Game mode): Standard survival rules apply; mp2 (Max players): It has 2 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags ServerName publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join ServerName?
The console is behind F1 in Rust: enter client.connect 128.71.193.132:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.