Players
DuckGang
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is DuckGang online, and how reliable is it?
DuckGang is up as you read this. The uptime it reports puts its last restart about 20 hours ago. 167 of 168 hours is what it managed over the past 7 full days, 99% of the time. Its earliest entry with Rust Charts dates from 7 October 2026.
Where is DuckGang located?
There's no region listed for DuckGang. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 128.0.114.99:10600.
Which version of Rust does DuckGang run?
Rust network protocol 2635 and build 168909 on Windows is what DuckGang runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does DuckGang run smoothly?
The 48-hour average was 10 server fps; the lowest point was 5. At its fullest it held 15,446 entities: buildings, deployables and the rest of the world. At most it took 1,054 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is DuckGang?
On DuckGang, 0 players are in and 50 slots are the ceiling. Averaged over seven days, it drew 0 players.
How does DuckGang rank against other Rust servers?
The top 69% of ranked servers includes DuckGang, at #15,349 on player hours for the last week.
Wipe days
What is the wipe schedule on DuckGang?
DuckGang's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 27 days 7 hours.
Settings and map
What are the rules and settings on DuckGang?
No gather rate appears in the name DuckGang. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does DuckGang run?
DuckGang runs a procedural map of size 2,000 with seed 6738, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include DuckGang?
These Rust Charts lists include DuckGang: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DuckGang mean?
The game's server browser sees these tags from DuckGang: gmvanilla (Game mode): Vanilla survival is the mode; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join DuckGang?
Press F1 in Rust to open the console and type client.connect 128.0.114.99:10600. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.
