Off air · chart position #13,242
Rust MOD Test
Offline 124.103.79.194:28035 checked 36d ago
Players
Rust MOD Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 58% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Rust MOD Test online, and how reliable is it?
Right now Rust MOD Test is not running; the last sighting was 36 days 23 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. The first record Rust Charts holds of it is 22 September 2026.
Where is Rust MOD Test located?
From Rust MOD Test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 124.103.79.194:28035 is its address.
Which version of Rust does Rust MOD Test run?
Rust network protocol 2633 and build 164530 on Windows is the version Rust MOD Test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Rust MOD Test?
Rust MOD Test is offline at the moment; the last sighting was 36 days 23 hours ago.
How does Rust MOD Test rank against other Rust servers?
Player hours over the past week put Rust MOD Test at #13,242, among the top 58% of ranked servers.
Wipe schedule
What is the wipe schedule on Rust MOD Test?
Too few wipes on record for Rust MOD Test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 37 days 3 hours.
How it is set up
What are the rules and settings on Rust MOD Test?
No gather rate appears in the name Rust MOD Test. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Rust MOD Test run?
A procedural map, generated by the game, is what Rust MOD Test runs.
Lists and filters
Which Rust Charts lists and filters include Rust MOD Test?
These Rust Charts lists include Rust MOD Test: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust MOD Test mean?
These are the tags Rust MOD Test makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs164530 (Build): This server reports build 164530; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Rust MOD Test?
The console is behind F1 in Rust: enter client.connect 124.103.79.194:28035 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.