Rust Charts59,281 playing · live

Off air · chart position #11,131

RetroPVE Flooded Playtest

Offline 123.50.149.73:28017 checked 2h ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 2
#11,131
rank
top 50%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

RetroPVE Flooded Playtest

0on now
AveragePeak
0123423:0008:0017:0001:0010:0020:00

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 50% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
75%
on rhythm
of its recent wipes
4
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Sat 17 OctSat 17 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 4, 18 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 17 Oct, 12:00 UTC11d ago 4 – running 0
Sat 17 Oct, 05:45 UTC11d ago 4 – 0.3 days 1
Fri 16 Oct, 16:50 UTC12d ago 4 – 0.5 days 1
Fri 16 Oct, 04:15 UTC12d ago 3 – 0.5 days 0
Thu 15 Oct, 04:48 UTC13d ago 3 – 1 days 0
Wed 14 Oct, 15:32 UTC14d ago 1 – 0.6 days 0
Wed 14 Oct, 02:55 UTC14d ago 3 – 0.5 days 0
Tue 13 Oct, 15:43 UTC15d ago 3 – 0.5 days 2
Tue 13 Oct, 03:21 UTC15d ago 6 – 0.5 days 0
Mon 12 Oct, 03:30 UTC16d ago 6 – 1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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the same kind of game, then region, group limit, rate and wipes
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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RustSpain.com | EU Main
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18 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
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9 / 1000
From the figures on this page

Quick answers

About the server

Is RetroPVE Flooded Playtest online, and how reliable is it?

Right now RetroPVE Flooded Playtest is not running; the last sighting was 2 hours ago. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 4 October 2026.

Where is RetroPVE Flooded Playtest located?

No region is published by RetroPVE Flooded Playtest. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 123.50.149.73:28017.

Which version of Rust does RetroPVE Flooded Playtest run?

The build behind RetroPVE Flooded Playtest is Rust network protocol 2635 and build 167781, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is RetroPVE Flooded Playtest?

RetroPVE Flooded Playtest is offline at the moment; the last sighting was 2 hours ago. Seven-day figures: 0 players on average and 2 at the peak.

How does RetroPVE Flooded Playtest rank against other Rust servers?

Player hours over the past week put RetroPVE Flooded Playtest at #11,131, among the top 50% of ranked servers.

Wipe schedule

What does wipe day look like on RetroPVE Flooded Playtest?

The busiest point of its recent wipes averaged 4 players. The crowd on the latest wipe hit its peak 18 hours in.

What is the wipe schedule on RetroPVE Flooded Playtest?

With irregular wipe times on RetroPVE Flooded Playtest, the next wipe cannot be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 11 days 10 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on RetroPVE Flooded Playtest?

You will not find a gather rate in the name RetroPVE Flooded Playtest. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. The anti-cheat VAC from Valve is on.

Tags explained

Which Rust Charts lists and filters include RetroPVE Flooded Playtest?

These Rust Charts lists include RetroPVE Flooded Playtest: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on RetroPVE Flooded Playtest mean?

gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags RetroPVE Flooded Playtest publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join RetroPVE Flooded Playtest?

The console is behind F1 in Rust: enter client.connect 123.50.149.73:28017 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players 100 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs167781
Build The game build is 167781.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.