Off air · chart position #15,106
RetroPVE (Testing Server)
Offline OC 123.50.149.73:28015 checked 11d ago
Players
RetroPVE (Testing Server)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 87% in OC. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 3 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 16:48 UTC26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is RetroPVE (Testing Server) online, and how reliable is it?
RetroPVE (Testing Server) is down at the moment, having last been seen 11 days 16 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 28 September 2026.
Where is RetroPVE (Testing Server) located?
With its OC tag, RetroPVE (Testing Server) puts itself in Oceania. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 123.50.149.73:28015.
Which version of Rust does RetroPVE (Testing Server) run?
The build behind RetroPVE (Testing Server) is Rust network protocol 2634 and build 166494, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is RetroPVE (Testing Server)?
Last seen 11 days 16 hours ago, RetroPVE (Testing Server) is currently offline.
How does RetroPVE (Testing Server) rank against other Rust servers?
On player hours for the past week, RetroPVE (Testing Server) is #15,106: top 70% overall and #186 in Oceania.
Wipe days
What does wipe day look like on RetroPVE (Testing Server)?
At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 3 hours in.
What is the wipe schedule on RetroPVE (Testing Server)?
The force wipe is the only wipe on RetroPVE (Testing Server), once a month. On Thursday 5 November at 19:00 UTC the force wipe lands, its next wipe, and every Rust server wipes with it. The world it runs now dates from 26 days 16 hours. A monthly wipe schedule is published in its tags.
How it is set up
What are the rules and settings on RetroPVE (Testing Server)?
The name RetroPVE (Testing Server) carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does RetroPVE (Testing Server) run?
A procedural map of size 5,000, generated by the game, is what RetroPVE (Testing Server) runs.
Tag guide
Which Rust Charts lists and filters include RetroPVE (Testing Server)?
These Rust Charts lists include RetroPVE (Testing Server): Rust servers in Oceania and Modded Rust servers. These filters on the server list bring it up: Region: Oceania; Type: Modded; Server tag: Monthly ^m, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly.
What do the server tags on RetroPVE (Testing Server) mean?
The game's server browser sees these tags from RetroPVE (Testing Server): gmvanilla (Game mode): Vanilla survival is the mode; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166494 (Build): Build 166494 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^m (Monthly): One wipe a month, together with the force wipe; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon; OC (Oceania): Oceania is where the server browser lists it. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join RetroPVE (Testing Server)?
Press F1 in Rust to open the console and type client.connect 123.50.149.73:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.