On air · chart position #15,335
IRCP - Test Server
Online 122.199.5.68:28050 checked 10m ago
Players
IRCP - Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 11:28 UTC4d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is IRCP - Test Server online, and how reliable is it?
Right now IRCP - Test Server is running. Going by the reported uptime, it restarted roughly 4 days 19 hours ago. 108 of 168 hours is what it managed over the past 7 full days, 64% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is IRCP - Test Server located?
No region is published by IRCP - Test Server. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 122.199.5.68:28050.
Which version of Rust does IRCP - Test Server run?
Rust network protocol 2635 and build 168909 on Windows is the version IRCP - Test Server runs. Joining needs the same protocol on your game; Steam handles the update.
Does IRCP - Test Server run smoothly?
The 48-hour average was 56 server fps; the lowest point was 47. Buildings, deployables and all the rest of the world came to as many as 17,405 entities. Memory use peaked at 1,844 MB. What players feel as lag comes from low fps and an entity count on the rise.
Who is on
How busy is IRCP - Test Server?
IRCP - Test Server has 0 of its 10 slots filled right now. 0 players was the seven-day average.
How does IRCP - Test Server rank against other Rust servers?
The top 69% of ranked servers includes IRCP - Test Server, at #15,335 on player hours for the last week.
Wipe days
What does wipe day look like on IRCP - Test Server?
The busiest point of its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on IRCP - Test Server?
IRCP - Test Server's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 4 days 21 hours.
Settings and map
What are the rules and settings on IRCP - Test Server?
No gather rate appears in the name IRCP - Test Server. 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does IRCP - Test Server run?
IRCP - Test Server runs a procedural map of size 2,000 with seed 1586544950, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tag guide
Which Rust Charts lists and filters include IRCP - Test Server?
These Rust Charts lists include IRCP - Test Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on IRCP - Test Server mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags IRCP - Test Server publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join IRCP - Test Server?
Press F1 in Rust to open the console and type client.connect 122.199.5.68:28050. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.