Off air · chart position #14,430
gameovers
Offline 121.87.100.165:28015 checked 36d ago
Players
gameovers
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is gameovers online, and how reliable is it?
Right now gameovers is not running; the last sighting was 36 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 22 September 2026.
Where is gameovers located?
No region is published by gameovers. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 121.87.100.165:28015.
Which version of Rust does gameovers run?
The build behind gameovers is Rust network protocol 2633 and build 165217, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is gameovers?
gameovers shows as offline now, with its last appearance 36 days 16 hours ago.
How does gameovers rank against other Rust servers?
In the seven-day player hours table, gameovers is #14,430, inside the top 63% of all ranked servers.
Wipes and resets
What is the wipe schedule on gameovers?
gameovers's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 36 days 16 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on gameovers?
You will not find a gather rate in the name gameovers. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.
Which map does gameovers run?
A procedural map, generated by the game, is what gameovers runs.
Lists and filters
Which Rust Charts lists and filters include gameovers?
These Rust Charts lists include gameovers: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on gameovers mean?
The game's server browser sees these tags from gameovers: gmrust (Game mode): Standard survival rules apply; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): This server reports build 165217; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join gameovers?
Press F1 in Rust to open the console and type client.connect 121.87.100.165:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.