Rust Charts58,384 playing · live

Off air · chart position #15,164

Don't Come in

Offline 121.164.99.77:28015 checked 12d ago

moddedoxide
Launch Rust and join
0/ 5
players now
0% full
0
7-day average
peak –
#15,164
rank
top 70%
25d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Don't Come in

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep3 Oct9 Oct16 Oct22 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

5.1 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes
50%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctSun 27 SepTue 22 Sep
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 10:42 UTC25d ago 2 – running 0
Sun 27 Sep, 08:44 UTC30d ago 3 halved by day 1 5.1 days 0
Tue 22 Sep, 06:26 UTC35d ago 2 held half 5.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 163 on average
69 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10
EU · groups of 8+ · weekly · 128 on average
125 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 113 on average
79 / 225
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
21 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 87 on average
72 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 83 on average
15 / 1000
From the figures on this page

Quick answers

Host and version

Is Don't Come in online, and how reliable is it?

Don't Come in is down at the moment, having last been seen 12 days 9 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 20 September 2026.

Where is Don't Come in located?

There's no region listed for Don't Come in. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 121.164.99.77:28015.

Which version of Rust does Don't Come in run?

Rust network protocol 2634 and build 166586 on Windows is the version Don't Come in runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Who is on

How busy is Don't Come in?

Don't Come in is offline at the moment; the last sighting was 12 days 9 hours ago.

How does Don't Come in rank against other Rust servers?

The top 70% of ranked servers includes Don't Come in, at #15,164 on player hours for the last week.

Wipe schedule

What does wipe day look like on Don't Come in?

At their busiest, its recent wipes averaged 2 players. The crowd on the latest wipe hit its peak 0 hours in. Half the peak was the floor until the next wipe in 50% of recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.

What is the wipe schedule on Don't Come in?

No next wipe can be predicted for Don't Come in: it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 25 days 12 hours.

Rules and world

What are the rules and settings on Don't Come in?

You will not find a gather rate in the name Don't Come in. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does Don't Come in run?

A procedural map of size 5,000 with seed 481815201, generated by the game, is what Don't Come in runs. Since the same size and seed give the same map, this page links to it on RustMaps.

Tags explained

Which Rust Charts lists and filters include Don't Come in?

These Rust Charts lists include Don't Come in: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Don't Come in mean?

These are the tags Don't Come in makes public, and the server browser reads them: gmvanilla (Game mode): The mode here is vanilla survival; mp5 (Max players): It has 5 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Don't Come in?

Press F1 in Rust to open the console and type client.connect 121.164.99.77:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2634,gmvanilla,cs166586,ts8,^o^z

Game

gmvanilla
Game mode The mode here is vanilla survival.
mp5
Max players It has 5 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build The game build is 166586.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide This server uses Oxide (uMod) for plugins.
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.