Rust Charts46,030 playing · live

Off air · chart position #13,631

FWQ2 Development 6000

Offline 120.82.32.213:28025 checked 18d ago

moddedoxide
Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak –
#13,631
rank
top 62%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

FWQ2 Development 6000

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct11 Oct13 Oct14 Oct16 Oct17 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
106 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
157 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
47 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
20 / 1000
From the figures on this page

Quick answers

Server details

Is FWQ2 Development 6000 online, and how reliable is it?

FWQ2 Development 6000 is down at the moment, having last been seen 18 days 16 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 10 October 2026.

Where is FWQ2 Development 6000 located?

From FWQ2 Development 6000, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 120.82.32.213:28025 is its address.

Which version of Rust does FWQ2 Development 6000 run?

The build behind FWQ2 Development 6000 is Rust network protocol 2634 and build 166586, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is FWQ2 Development 6000?

FWQ2 Development 6000 is offline at the moment; the last sighting was 18 days 16 hours ago.

How does FWQ2 Development 6000 rank against other Rust servers?

The top 62% of ranked servers includes FWQ2 Development 6000, at #13,631 on player hours for the last week.

Wipe days

What is the wipe schedule on FWQ2 Development 6000?

The record of FWQ2 Development 6000's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 23 days 18 hours is how long ago its current world was made.

Rules and world

What are the rules and settings on FWQ2 Development 6000?

No gather rate appears in the name FWQ2 Development 6000. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does FWQ2 Development 6000 run?

Generated by the game, the map on FWQ2 Development 6000 is procedural.

Tags explained

Which Rust Charts lists and filters include FWQ2 Development 6000?

These Rust Charts lists include FWQ2 Development 6000: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on FWQ2 Development 6000 mean?

The game's server browser sees these tags from FWQ2 Development 6000: gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166586 (Build): This server reports build 166586; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join FWQ2 Development 6000?

The console is behind F1 in Rust: enter client.connect 120.82.32.213:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp1
Max players It has 1 slots.
ts8
Group limit Team size is capped at 8, the default.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166586
Build This server reports build 166586.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.