Rust Charts32,263 playing · live

Off air · chart position #13,570

FWQ2 Development 6000

Offline 120.82.32.17:28025 checked 17d ago

moddedoxide
Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak –
#13,570
rank
top 61%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

FWQ2 Development 6000

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 153 on average
33 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
52 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
13 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
2 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
3 / 1000
From the figures on this page

Quick answers

About the server

Is FWQ2 Development 6000 online, and how reliable is it?

You will not get on FWQ2 Development 6000 just now: it is offline, last seen 17 days 12 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 11 October 2026.

Where is FWQ2 Development 6000 located?

From FWQ2 Development 6000, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 120.82.32.17:28025.

Which version of Rust does FWQ2 Development 6000 run?

The build behind FWQ2 Development 6000 is Rust network protocol 2634 and build 166586, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is FWQ2 Development 6000?

FWQ2 Development 6000 shows as offline now, with its last appearance 17 days 12 hours ago.

How does FWQ2 Development 6000 rank against other Rust servers?

The top 61% of ranked servers includes FWQ2 Development 6000, at #13,570 on player hours for the last week.

Wipe schedule

What is the wipe schedule on FWQ2 Development 6000?

Too few wipes on record for FWQ2 Development 6000 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 23 days 13 hours.

Settings and map

What are the rules and settings on FWQ2 Development 6000?

You will not find a gather rate in the name FWQ2 Development 6000. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does FWQ2 Development 6000 run?

The map on FWQ2 Development 6000 is procedural, made by the game.

Tags explained

Which Rust Charts lists and filters include FWQ2 Development 6000?

These Rust Charts lists include FWQ2 Development 6000: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on FWQ2 Development 6000 mean?

The game's server browser sees these tags from FWQ2 Development 6000: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166586 (Build): Build 166586 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join FWQ2 Development 6000?

The console is behind F1 in Rust: enter client.connect 120.82.32.17:28025 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp1
Max players The server holds 1 slots.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs166586
Build Build 166586 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.