Rust Charts41,781 playing · live

Off air · chart position #13,606

FWQ2 Development 6000

Offline 120.82.32.144:28025 checked 19d ago

moddedoxide
Launch Rust and join
1/ 1
players now
100% full
0
7-day average
peak –
#13,606
rank
top 61%
23d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

FWQ2 Development 6000

1on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 155 on average
32 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
30 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
24 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000
From the figures on this page

Quick answers

Host and version

Is FWQ2 Development 6000 online, and how reliable is it?

FWQ2 Development 6000 is down at the moment, having last been seen 19 days 8 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 9 October 2026.

Where is FWQ2 Development 6000 located?

No region is published by FWQ2 Development 6000. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 120.82.32.144:28025.

Which version of Rust does FWQ2 Development 6000 run?

Rust network protocol 2634 and build 166586 on Windows is what FWQ2 Development 6000 runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is FWQ2 Development 6000?

Last seen 19 days 8 hours ago, FWQ2 Development 6000 is currently offline.

How does FWQ2 Development 6000 rank against other Rust servers?

In the seven-day player hours table, FWQ2 Development 6000 is #13,606, inside the top 61% of all ranked servers.

Wipes and resets

What is the wipe schedule on FWQ2 Development 6000?

FWQ2 Development 6000's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 23 days 10 hours.

Settings and map

What are the rules and settings on FWQ2 Development 6000?

You will not find a gather rate in the name FWQ2 Development 6000. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. VAC is on: that is Valve's anti-cheat.

Which map does FWQ2 Development 6000 run?

Generated by the game, the map on FWQ2 Development 6000 is procedural.

Tag guide

Which Rust Charts lists and filters include FWQ2 Development 6000?

These Rust Charts lists include FWQ2 Development 6000: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on FWQ2 Development 6000 mean?

The game's server browser sees these tags from FWQ2 Development 6000: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): 1 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166586 (Build): The game build is 166586; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

How to join

How do I join FWQ2 Development 6000?

Press F1 in Rust to open the console and type client.connect 120.82.32.144:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2634,gmrust,cs166586,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp1
Max players 1 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166586
Build The game build is 166586.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.