Off air · chart position #13,994
MY TEST SERVER | Carbon
Offline 120.220.76.192:14231 checked 1d ago
Players
MY TEST SERVER | Carbon
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 63% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is MY TEST SERVER | Carbon online, and how reliable is it?
You will not get on MY TEST SERVER | Carbon just now: it is offline, last seen 28 hours ago. Going by the reported uptime, it restarted roughly 37 hours ago. Of the past 7 full days it was running for 40 of 168 hours, or 24% of the time. Its earliest entry with Rust Charts dates from 15 October 2026.
Where is MY TEST SERVER | Carbon located?
There's no region listed for MY TEST SERVER | Carbon. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 120.220.76.192:14231 is its address.
Which version of Rust does MY TEST SERVER | Carbon run?
Rust network protocol 2635 and build 168909 on Windows is what MY TEST SERVER | Carbon runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Does MY TEST SERVER | Carbon run smoothly?
Never under 60, and 71 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 114,128 entities. Memory use peaked at 3,825 MB. What players feel as lag comes from low fps and an entity count on the rise.
Player counts
How busy is MY TEST SERVER | Carbon?
MY TEST SERVER | Carbon is offline at the moment; the last sighting was 28 hours ago. Averaging 0 players across seven days, it reached 1 at most.
How does MY TEST SERVER | Carbon rank against other Rust servers?
Player hours over the past week put MY TEST SERVER | Carbon at #13,994, among the top 63% of ranked servers.
Wipes and resets
What is the wipe schedule on MY TEST SERVER | Carbon?
MY TEST SERVER | Carbon's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 14 days 1 hours.
Rules and world
What are the rules and settings on MY TEST SERVER | Carbon?
You will not find a gather rate in the name MY TEST SERVER | Carbon. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.
Which map does MY TEST SERVER | Carbon run?
MY TEST SERVER | Carbon runs a procedural map of size 4,500 with seed 21, generated by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Tags explained
Which Rust Charts lists and filters include MY TEST SERVER | Carbon?
These Rust Charts lists include MY TEST SERVER | Carbon: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MY TEST SERVER | Carbon mean?
The game's server browser sees these tags from MY TEST SERVER | Carbon: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The server holds 3 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join MY TEST SERVER | Carbon?
The console is behind F1 in Rust: enter client.connect 120.220.76.192:14231 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.