Rust Charts94,092 playing · live

On air · chart position #6,019

MY TEST SERVER | Default

Online 120.220.76.192:13231 checked 9m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 3
0/ 3
players now
0% full
0
7-day average
peak 1
#6,019
rank
top 27%
7d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

MY TEST SERVER | Default

0on now · 48h peak 1
AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Channel 02

Server performance

05010015020021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 27% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

20.8 days
usual gap
between real wipes
1
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 1

The first 48 hours of its last wipes

Thu 22 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 15 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 14:05 UTC7d ago 1 – running 0
Thu 1 Oct, 17:56 UTC FW28d ago 1 halved by day 1 20.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
76 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
130 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
123 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 96 on average
43 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 91 on average
133 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 85 on average
347 / 350
From the figures on this page

Quick answers

About the server

Is MY TEST SERVER | Default online, and how reliable is it?

MY TEST SERVER | Default is up as you read this. The uptime it reports puts its last restart about 37 hours ago. It stayed up 82% of the last 7 full days, 138 of 168 hours. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is MY TEST SERVER | Default located?

From MY TEST SERVER | Default, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 120.220.76.192:13231.

Which version of Rust does MY TEST SERVER | Default run?

Rust network protocol 2635 and build 168909 on Windows is what MY TEST SERVER | Default runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Does MY TEST SERVER | Default run smoothly?

Never under 24, and 103 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 63,379 entities. Memory use peaked at 2,972 MB. What players feel as lag comes from low fps and an entity count on the rise.

Who is on

How busy is MY TEST SERVER | Default?

Right now 0 players are on MY TEST SERVER | Default, out of 3 slots. Seven-day figures: 0 players on average and 1 at the peak. Over the past 48 hours, 17:00 UTC drew the most, at 1 players on average.

How does MY TEST SERVER | Default rank against other Rust servers?

In the seven-day player hours table, MY TEST SERVER | Default is #6,019, inside the top 27% of all ranked servers.

Wipe days

What does wipe day look like on MY TEST SERVER | Default?

The busiest point of its recent wipes averaged 1 players. 15 hours after the latest wipe, the crowd peaked. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 1 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on MY TEST SERVER | Default?

MY TEST SERVER | Default's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 7 days 6 hours.

Settings and map

What are the rules and settings on MY TEST SERVER | Default?

You will not find a gather rate in the name MY TEST SERVER | Default. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does MY TEST SERVER | Default run?

A procedural map of size 4,096 with seed 1337, generated by the game, is what MY TEST SERVER | Default runs. Since the same size and seed give the same map, this page links to it on RustMaps. You will see the map name as: Custom Map.

Tags explained

Which Rust Charts lists and filters include MY TEST SERVER | Default?

These Rust Charts lists include MY TEST SERVER | Default: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on MY TEST SERVER | Default mean?

The game's server browser sees these tags from MY TEST SERVER | Default: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): 3 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join MY TEST SERVER | Default?

Enter client.connect 120.220.76.192:13231 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp3,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp3
Max players 3 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide The plugin framework is Oxide, also known as uMod.
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.