Rust Charts35,735 playing · live

Off air · chart position #4,592

ticktest

Offline 119.252.216.50:29015 checked 17d ago

moddedcarbon
Launch Rust and join
100/ 300
players now
33% full
0
7-day average
peak –
#4,592
rank
top 21%
17d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

ticktest

100on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k11 Oct12 Oct14 Oct15 Oct17 Oct18 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

100
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 100, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 11 Oct, 11:17 UTC17d ago 100 – running 30

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 151 on average
65 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
94 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 93 on average
33 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
4 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
7 / 1000
From the figures on this page

Quick answers

Host and version

Is ticktest online, and how reliable is it?

Right now ticktest is not running; the last sighting was 17 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 11 October 2026.

Where is ticktest located?

There's no region listed for ticktest. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 119.252.216.50:29015.

Which version of Rust does ticktest run?

Rust network protocol 2634 and build 167058 on Linux is what ticktest runs. Joining needs the same protocol on your game; Steam handles the update.

Population

How busy is ticktest?

Last seen 17 days 19 hours ago, ticktest is currently offline.

How does ticktest rank against other Rust servers?

The top 21% of ranked servers includes ticktest, at #4,592 on player hours for the last week.

Wipe schedule

What does wipe day look like on ticktest?

Its recent wipes peaked at an average of 100 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on ticktest?

The record of ticktest's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 17 days 19 hours.

How it is set up

What are the rules and settings on ticktest?

No gather rate appears in the name ticktest. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. VAC is off: that is Valve's anti-cheat.

Tag guide

Which Rust Charts lists and filters include ticktest?

The Rust Charts lists that carry ticktest are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Players now: At least 100.

What do the server tags on ticktest mean?

These are the tags ticktest makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp300 (Max players): 300 slots are available; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

How to join

How do I join ticktest?

The console is behind F1 in Rust: enter client.connect 119.252.216.50:29015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp300,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y

Game

gmrust
Game mode Survival, in the standard Rust form.
mp300
Max players 300 slots are available.
ts8
Group limit 8 per team, as the game ships it.
v2634
Protocol The server speaks protocol 2634, so your game needs the same version.
cs167058
Build The game build is 167058.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.