Off air · chart position #12,824
test
Offline 119.169.0.246:31015 checked 30d ago
Players
test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is test online, and how reliable is it?
test is down at the moment, having last been seen 30 days 18 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 27 September 2026.
Where is test located?
There's no region listed for test. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 119.169.0.246:31015.
Which version of Rust does test run?
Rust network protocol 2633 and build 163493 on Windows is the version test runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is test?
Last seen 30 days 18 hours ago, test is currently offline.
How does test rank against other Rust servers?
Player hours over the past week put test at #12,824, among the top 54% of ranked servers.
Wipes and resets
What is the wipe schedule on test?
Too few wipes on record for test to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 49 days 14 hours.
Rules and world
What are the rules and settings on test?
You will not find a gather rate in the name test. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does test run?
The map on test is procedural, size 4,500, seed 1234567, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.
Lists and filters
Which Rust Charts lists and filters include test?
These Rust Charts lists include test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test mean?
These are the tags test makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp500 (Max players): It has 500 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs163493 (Build): The game build is 163493; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join test?
The console is behind F1 in Rust: enter client.connect 119.169.0.246:31015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.