Off air · chart position #16,689
Rust Custom Server - Dev / Test
Offline 119.105.5.171:28115 checked 33d ago
Players
Rust Custom Server - Dev / Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Rust Custom Server - Dev / Test online, and how reliable is it?
You will not get on Rust Custom Server - Dev / Test just now: it is offline, last seen 33 days 11 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Rust Custom Server - Dev / Test located?
No region is published by Rust Custom Server - Dev / Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 119.105.5.171:28115 is its address.
Which version of Rust does Rust Custom Server - Dev / Test run?
The build behind Rust Custom Server - Dev / Test is Rust network protocol 2633 and build 165217, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is Rust Custom Server - Dev / Test?
Rust Custom Server - Dev / Test shows as offline now, with its last appearance 33 days 11 hours ago.
How does Rust Custom Server - Dev / Test rank against other Rust servers?
In the seven-day player hours table, Rust Custom Server - Dev / Test is #16,689, inside the top 71% of all ranked servers.
Wipes and resets
What is the wipe schedule on Rust Custom Server - Dev / Test?
The record of Rust Custom Server - Dev / Test's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 48 days 9 hours.
Settings and map
What are the rules and settings on Rust Custom Server - Dev / Test?
No gather rate appears in the name Rust Custom Server - Dev / Test. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.
Which map does Rust Custom Server - Dev / Test run?
The map on Rust Custom Server - Dev / Test is procedural, made by the game.
Tag guide
Which Rust Charts lists and filters include Rust Custom Server - Dev / Test?
These Rust Charts lists include Rust Custom Server - Dev / Test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on Rust Custom Server - Dev / Test mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs165217 (Build): Build 165217 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Rust Custom Server - Dev / Test publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Rust Custom Server - Dev / Test?
Enter client.connect 119.105.5.171:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.