Off air · chart position #15,966
ServerHub Test
Offline 118.114.92.60:28015 checked 24d ago
Players
ServerHub Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is ServerHub Test online, and how reliable is it?
You will not get on ServerHub Test just now: it is offline, last seen 24 days ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Rust Charts has tracked it since 4 October 2026.
Where is ServerHub Test located?
From ServerHub Test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 118.114.92.60:28015.
Which version of Rust does ServerHub Test run?
Rust network protocol 2634 and build 166652 on Windows is what ServerHub Test runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is ServerHub Test?
ServerHub Test is offline at the moment; the last sighting was 24 days ago.
How does ServerHub Test rank against other Rust servers?
The top 71% of ranked servers includes ServerHub Test, at #15,966 on player hours for the last week.
Wipes and resets
What is the wipe schedule on ServerHub Test?
ServerHub Test's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 26 days.
Rules and world
What are the rules and settings on ServerHub Test?
The name ServerHub Test carries no gather rate. 8 players is the group limit, the default for the game. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. Valve's VAC anti-cheat is active.
Which map does ServerHub Test run?
The map on ServerHub Test is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include ServerHub Test?
These Rust Charts lists include ServerHub Test: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ServerHub Test mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here — that's the set of tags ServerHub Test publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Getting in
How do I join ServerHub Test?
Enter client.connect 118.114.92.60:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.