Off air · chart position #12,701
ChainLinkHosting Rust validation
Offline 116.91.213.117:28015 checked 1d ago
Players
ChainLinkHosting Rust validation
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 57% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ChainLinkHosting Rust validation online, and how reliable is it?
Right now ChainLinkHosting Rust validation is not running; the last sighting was 42 hours ago. Of the past 1 full day it was running for 0 of 24 hours, or 0% of the time. The first record Rust Charts holds of it is 26 October 2026.
Where is ChainLinkHosting Rust validation located?
There's no region listed for ChainLinkHosting Rust validation. Rust Charts shows the location a server claims, not where the machine actually is. 116.91.213.117:28015 is its address.
Which version of Rust does ChainLinkHosting Rust validation run?
Rust network protocol 2635 and build 168909 on Linux is the version ChainLinkHosting Rust validation runs. Joining needs the same protocol on your game; Steam handles the update.
Population
How busy is ChainLinkHosting Rust validation?
ChainLinkHosting Rust validation is offline at the moment; the last sighting was 42 hours ago. Seven-day figures: 1 players on average and 1 at the peak. Over the past 48 hours, 05:00 UTC drew the most, at 1 players on average.
How does ChainLinkHosting Rust validation rank against other Rust servers?
In the seven-day player hours table, ChainLinkHosting Rust validation is #12,701, inside the top 57% of all ranked servers.
Wipe schedule
What is the wipe schedule on ChainLinkHosting Rust validation?
Too few wipes on record for ChainLinkHosting Rust validation to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 11 days 20 hours.
Settings and map
What are the rules and settings on ChainLinkHosting Rust validation?
The name ChainLinkHosting Rust validation carries no gather rate. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. You will find Oxide plugins running. VAC is on: that is Valve's anti-cheat.
Which map does ChainLinkHosting Rust validation run?
A procedural map, generated by the game, is what ChainLinkHosting Rust validation runs.
Lists and filters
Which Rust Charts lists and filters include ChainLinkHosting Rust validation?
The Rust Charts lists that carry ChainLinkHosting Rust validation are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on ChainLinkHosting Rust validation mean?
These are the tags ChainLinkHosting Rust validation makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join ChainLinkHosting Rust validation?
Enter client.connect 116.91.213.117:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.