Off air · chart position #15,153
Staging Dev Server
Offline 116.203.97.221:28015 checked 11d ago
Players
Staging Dev Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 23:11 UTC11d ago | 0 | – | running | 0 |
| Fri 16 Oct, 16:41 UTC12d ago | 0 | – | 0.3 days | 0 |
| Fri 16 Oct, 10:41 UTC12d ago | 0 | – | 0.3 days | 0 |
| Fri 16 Oct, 00:41 UTC12d ago | 0 | – | 0.4 days | 0 |
| Thu 15 Oct, 18:11 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 12:11 UTC13d ago | 0 | – | 0.3 days | 0 |
| Thu 15 Oct, 02:41 UTC13d ago | 0 | – | 0.4 days | 0 |
| Wed 14 Oct, 18:11 UTC14d ago | 0 | – | 0.4 days | 0 |
| Wed 14 Oct, 00:10 UTC14d ago | 0 | – | 0.8 days | 0 |
| Tue 13 Oct, 08:11 UTC15d ago | 0 | – | 0.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Staging Dev Server online, and how reliable is it?
You will not get on Staging Dev Server just now: it is offline, last seen 11 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 13 October 2026.
Where is Staging Dev Server located?
From Staging Dev Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 116.203.97.221:28015.
Which version of Rust does Staging Dev Server run?
Rust network protocol 2635 and build 168330 on Linux is what Staging Dev Server runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Staging Dev Server?
Staging Dev Server shows as offline now, with its last appearance 11 days 19 hours ago.
How does Staging Dev Server rank against other Rust servers?
Player hours over the past week put Staging Dev Server at #15,153, among the top 70% of ranked servers.
Wipe days
What does wipe day look like on Staging Dev Server?
Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Staging Dev Server?
The wipes on Staging Dev Server come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 11 days 19 hours.
Rules and world
What are the rules and settings on Staging Dev Server?
No gather rate appears in the name Staging Dev Server. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Staging Dev Server run?
A procedural map, generated by the game, is what Staging Dev Server runs.
Tags explained
Which Rust Charts lists and filters include Staging Dev Server?
The Rust Charts lists that carry Staging Dev Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Staging Dev Server mean?
gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168330 (Build): Build 168330 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here — that's the set of tags Staging Dev Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Staging Dev Server?
The console is behind F1 in Rust: enter client.connect 116.203.97.221:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.