Rust Charts89,289 playing · live

Off air · chart position #15,153

Staging Dev Server

Offline 116.203.97.221:28015 checked 11d ago

moddedcarbon
Launch Rust and join
0/ 50
players now
0% full
0
7-day average
peak –
#15,153
rank
top 70%
11d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Staging Dev Server

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k13 Oct15 Oct17 Oct19 Oct21 Oct23 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.3 days
usual gap
between real wipes
38%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Fri 16 OctFri 16 OctFri 16 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 23:11 UTC11d ago 0 – running 0
Fri 16 Oct, 16:41 UTC12d ago 0 – 0.3 days 0
Fri 16 Oct, 10:41 UTC12d ago 0 – 0.3 days 0
Fri 16 Oct, 00:41 UTC12d ago 0 – 0.4 days 0
Thu 15 Oct, 18:11 UTC13d ago 0 – 0.3 days 0
Thu 15 Oct, 12:11 UTC13d ago 0 – 0.3 days 0
Thu 15 Oct, 02:41 UTC13d ago 0 – 0.4 days 0
Wed 14 Oct, 18:11 UTC14d ago 0 – 0.4 days 0
Wed 14 Oct, 00:10 UTC14d ago 0 – 0.8 days 0
Tue 13 Oct, 08:11 UTC15d ago 0 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 157 on average
205 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
121 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
183 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 90 on average
126 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
19 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
50 / 1000
From the figures on this page

Quick answers

Host and version

Is Staging Dev Server online, and how reliable is it?

You will not get on Staging Dev Server just now: it is offline, last seen 11 days 19 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 13 October 2026.

Where is Staging Dev Server located?

From Staging Dev Server, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 116.203.97.221:28015.

Which version of Rust does Staging Dev Server run?

Rust network protocol 2635 and build 168330 on Linux is what Staging Dev Server runs. Steam updates your game for you; all you need is the same protocol to join.

Population

How busy is Staging Dev Server?

Staging Dev Server shows as offline now, with its last appearance 11 days 19 hours ago.

How does Staging Dev Server rank against other Rust servers?

Player hours over the past week put Staging Dev Server at #15,153, among the top 70% of ranked servers.

Wipe days

What does wipe day look like on Staging Dev Server?

Its recent wipes peaked at an average of 0 players. 0 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Staging Dev Server?

The wipes on Staging Dev Server come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 11 days 19 hours.

Rules and world

What are the rules and settings on Staging Dev Server?

No gather rate appears in the name Staging Dev Server. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. VAC is on: that is Valve's anti-cheat.

Which map does Staging Dev Server run?

A procedural map, generated by the game, is what Staging Dev Server runs.

Tags explained

Which Rust Charts lists and filters include Staging Dev Server?

The Rust Charts lists that carry Staging Dev Server are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Staging Dev Server mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168330 (Build): Build 168330 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here — that's the set of tags Staging Dev Server publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join Staging Dev Server?

The console is behind F1 in Rust: enter client.connect 116.203.97.221:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168330,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Your game must run protocol 2635 to get in.
cs168330
Build Build 168330 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Plugins run on Carbon here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.