Off air · chart position #13,751
Island Chronicles: Devserver
Offline 116.202.235.53:50002 checked 20d ago
Players
Island Chronicles: Devserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Island Chronicles: Devserver online, and how reliable is it?
Right now Island Chronicles: Devserver is not running; the last sighting was 20 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 4 October 2026.
Where is Island Chronicles: Devserver located?
No region is published by Island Chronicles: Devserver. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 116.202.235.53:50002.
Which version of Rust does Island Chronicles: Devserver run?
Rust network protocol 2634 and build 166652 on Windows is what Island Chronicles: Devserver runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Island Chronicles: Devserver?
Island Chronicles: Devserver is offline at the moment; the last sighting was 20 days 20 hours ago.
How does Island Chronicles: Devserver rank against other Rust servers?
Player hours over the past week put Island Chronicles: Devserver at #13,751, among the top 62% of ranked servers.
Wipe schedule
What is the wipe schedule on Island Chronicles: Devserver?
Island Chronicles: Devserver's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 23 days 18 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on Island Chronicles: Devserver?
You will not find a gather rate in the name Island Chronicles: Devserver. 10 players is the maximum for a group. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.
Which map does Island Chronicles: Devserver run?
The map on Island Chronicles: Devserver is procedural, size 1,000, seed 1107645345, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: Custom Map.
Tag guide
Which Rust Charts lists and filters include Island Chronicles: Devserver?
These Rust Charts lists include Island Chronicles: Devserver: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Island Chronicles: Devserver mean?
gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots are available; ts10 (Group limit): The team cap is 10; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): This server reports build 166652; ptsw (Networking): 'sw' is the network layer in use; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Island Chronicles: Devserver publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Island Chronicles: Devserver?
Press F1 in Rust to open the console and type client.connect 116.202.235.53:50002. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.