Off air · chart position #11,311
Pinny Test
Offline 114.44.42.149:28015 checked 43d ago
Players
Pinny Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Pinny Test online, and how reliable is it?
You will not get on Pinny Test just now: it is offline, last seen 43 days 10 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Pinny Test located?
There's no region listed for Pinny Test. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 114.44.42.149:28015.
Which version of Rust does Pinny Test run?
Rust network protocol 2633 and build 162929 on Windows is the version Pinny Test runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Pinny Test?
Pinny Test is offline at the moment; the last sighting was 43 days 10 hours ago.
How does Pinny Test rank against other Rust servers?
In the seven-day player hours table, Pinny Test is #11,311, inside the top – of all ranked servers.
Wipes and resets
What is the wipe schedule on Pinny Test?
Pinny Test's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 54 days 12 hours.
Rules and world
What are the rules and settings on Pinny Test?
You will not find a gather rate in the name Pinny Test. Up to 8 players per group, as the game sets by default. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Pinny Test run?
A procedural map, generated by the game, is what Pinny Test runs.
Tag guide
Which Rust Charts lists and filters include Pinny Test?
These Rust Charts lists include Pinny Test: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Pinny Test mean?
The game's server browser sees these tags from Pinny Test: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): The game build is 162929; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join Pinny Test?
Press F1 in Rust to open the console and type client.connect 114.44.42.149:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.