Off air · chart position #13,311
Pinny Test
Offline 114.44.16.132:28015 checked 19d ago
Players
Pinny Test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Pinny Test online, and how reliable is it?
You will not get on Pinny Test just now: it is offline, last seen 19 days 6 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 8 October 2026.
Where is Pinny Test located?
There's no region listed for Pinny Test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 114.44.16.132:28015 is its address.
Which version of Rust does Pinny Test run?
Rust network protocol 2634 and build 166652 on Windows is the version Pinny Test runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Pinny Test?
Last seen 19 days 6 hours ago, Pinny Test is currently offline.
How does Pinny Test rank against other Rust servers?
The top 60% of ranked servers includes Pinny Test, at #13,311 on player hours for the last week.
Wipe schedule
What is the wipe schedule on Pinny Test?
Too few wipes on record for Pinny Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 25 days 17 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Pinny Test?
The name Pinny Test carries no gather rate. Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does Pinny Test run?
Pinny Test runs a procedural map of size 5,000 with seed 2128749943, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include Pinny Test?
The Rust Charts lists that carry Pinny Test are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Pinny Test mean?
gmrust (Game mode): Standard survival rules apply; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Pinny Test publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Pinny Test?
The console is behind F1 in Rust: enter client.connect 114.44.16.132:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.