Off air · chart position #15,290
Dev_248_v2301
Offline 111.228.22.153:28036 checked 6d ago
Players
Dev_248_v2301
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 18 Sep, 09:16 UTC41d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Dev_248_v2301 online, and how reliable is it?
Right now Dev_248_v2301 is not running; the last sighting was 6 days 11 hours ago. 24 of 168 hours is what it managed over the past 7 full days, 14% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.
Where is Dev_248_v2301 located?
There's no region listed for Dev_248_v2301. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 111.228.22.153:28036.
Which version of Rust does Dev_248_v2301 run?
Rust network protocol 2301 on Windows is what Dev_248_v2301 runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is Dev_248_v2301?
Dev_248_v2301 is offline at the moment; the last sighting was 6 days 11 hours ago. 0 players was the seven-day average.
How does Dev_248_v2301 rank against other Rust servers?
In the seven-day player hours table, Dev_248_v2301 is #15,290, inside the top 69% of all ranked servers.
Wipes and resets
What does wipe day look like on Dev_248_v2301?
At their busiest, its recent wipes averaged 1 players. 1 hours after the latest wipe, the crowd peaked.
What is the wipe schedule on Dev_248_v2301?
Too few wipes on record for Dev_248_v2301 to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 41 days 14 hours.
How it is set up
What are the rules and settings on Dev_248_v2301?
The name Dev_248_v2301 carries no gather rate. There is no published group limit. survival is the game mode, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Modded in the server browser is where it sits; plugins or settings alter the game. The anti-cheat VAC from Valve is off.
Which map does Dev_248_v2301 run?
The map on Dev_248_v2301 is procedural, size 3,000, seed 1225, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map. You will see the map name as: basic_j2.
Lists and filters
Which Rust Charts lists and filters include Dev_248_v2301?
These Rust Charts lists include Dev_248_v2301: Modded Rust servers. It appears under these filters on the server list: Type: Modded.
What do the server tags on Dev_248_v2301 mean?
These are the tags Dev_248_v2301 makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp0 (Max players): 0 slots are available; v2301 (Protocol): Your game must run protocol 2301 to get in; ptrak (Networking): RakNet is the network layer here, the game's default; oxide (Oxide): Plugins are handled by Oxide (uMod); modded (Modded): Plugins or changed settings put this server under Modded; h17684147 (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch; stok (Custom tag): A custom tag: added by the owner or a plugin, not by Facepunch. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Dev_248_v2301?
Enter client.connect 111.228.22.153:28036 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.