Off air · chart position #13,304
test plugins
Offline 111.227.65.108:28025 checked 42d ago
Players
test plugins
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test plugins online, and how reliable is it?
test plugins is down at the moment, having last been seen 42 days 2 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 17 September 2026.
Where is test plugins located?
There's no region listed for test plugins. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 111.227.65.108:28025.
Which version of Rust does test plugins run?
The build behind test plugins is Rust network protocol 2633 and build 162929, hosted on Windows. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is test plugins?
test plugins shows as offline now, with its last appearance 42 days 2 hours ago.
How does test plugins rank against other Rust servers?
The top – of ranked servers includes test plugins, at #13,304 on player hours for the last week.
Wipe days
What is the wipe schedule on test plugins?
Too few wipes on record for test plugins to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 42 days 2 hours.
Rules and world
What are the rules and settings on test plugins?
No gather rate appears in the name test plugins. The default group size of 8 players applies here. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. VAC is off: that is Valve's anti-cheat.
Which map does test plugins run?
Generated by the game, the map on test plugins is procedural.
Tag guide
Which Rust Charts lists and filters include test plugins?
These Rust Charts lists include test plugins: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
These are the tags test plugins makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp99 (Max players): It has 99 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): This server reports build 162929; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play; ^x (Unknown flag): This flag is not documented by Facepunch. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join test plugins?
Press F1 in Rust to open the console and type client.connect 111.227.65.108:28025. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.