Off air · chart position #14,450
test plugins
Offline 111.227.65.108:28015 checked 42d ago
Players
test plugins
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is test plugins online, and how reliable is it?
test plugins is down at the moment, having last been seen 42 days 16 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. The first record Rust Charts holds of it is 17 September 2026.
Where is test plugins located?
No region is published by test plugins. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 111.227.65.108:28015.
Which version of Rust does test plugins run?
Rust network protocol 2633 and build 162929 on Windows is the version test plugins runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is test plugins?
test plugins shows as offline now, with its last appearance 42 days 16 hours ago.
How does test plugins rank against other Rust servers?
Player hours over the past week put test plugins at #14,450, among the top – of ranked servers.
Wipes and resets
What is the wipe schedule on test plugins?
test plugins's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 42 days 17 hours.
Rules and world
What are the rules and settings on test plugins?
You will not find a gather rate in the name test plugins. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Oxide plugins are running on it. The anti-cheat VAC from Valve is off.
Which map does test plugins run?
Generated by the game, the map on test plugins is procedural.
Lists and filters
Which Rust Charts lists and filters include test plugins?
The Rust Charts lists that carry test plugins are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on test plugins mean?
The game's server browser sees these tags from test plugins: gmrust (Game mode): Standard survival rules apply; mp99 (Max players): 99 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): Your game must run protocol 2633 to get in; cs162929 (Build): This server reports build 162929; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^x (Unknown flag): This flag is not documented by Facepunch. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join test plugins?
Press F1 in Rust to open the console and type client.connect 111.227.65.108:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.