Off air · chart position #15,515
muro_test
Offline 110.233.207.240:28015 checked 38d ago
Players
muro_test
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is muro_test online, and how reliable is it?
You will not get on muro_test just now: it is offline, last seen 38 days 7 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Its earliest entry with Rust Charts dates from 20 September 2026.
Where is muro_test located?
No region is published by muro_test. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 110.233.207.240:28015.
Which version of Rust does muro_test run?
Rust network protocol 2633 and build 164530 on Windows is what muro_test runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is muro_test?
Last seen 38 days 7 hours ago, muro_test is currently offline.
How does muro_test rank against other Rust servers?
Player hours over the past week put muro_test at #15,515, among the top – of ranked servers.
Wipe schedule
What is the wipe schedule on muro_test?
The record of muro_test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 38 days 7 hours.
Settings and map
What are the rules and settings on muro_test?
The name muro_test carries no gather rate. 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does muro_test run?
A procedural map, generated by the game, is what muro_test runs.
Lists and filters
Which Rust Charts lists and filters include muro_test?
These Rust Charts lists include muro_test: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on muro_test mean?
The game's server browser sees these tags from muro_test: gmrust (Game mode): Standard survival rules apply; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join muro_test?
The console is behind F1 in Rust: enter client.connect 110.233.207.240:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.