Off air · chart position #15,426
[DEV] Blackout Monument Event Testserver
Offline 109.41.178.241:28015 checked 7d ago
Players
[DEV] Blackout Monument Event Testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?
[DEV] Blackout Monument Event Testserver is down at the moment, having last been seen 7 days ago. It stayed up 0% of the last 6 full days, 0 of 144 hours. The first record Rust Charts holds of it is 21 October 2026.
Where is [DEV] Blackout Monument Event Testserver located?
There's no region listed for [DEV] Blackout Monument Event Testserver. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 109.41.178.241:28015.
Which version of Rust does [DEV] Blackout Monument Event Testserver run?
The build behind [DEV] Blackout Monument Event Testserver is Rust network protocol 2634 and build 167781, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last sighting was 7 days ago. 0 players was the seven-day average.
How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?
Player hours over the past week put [DEV] Blackout Monument Event Testserver at #15,426, among the top 69% of ranked servers.
Wipes and resets
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
The record of [DEV] Blackout Monument Event Testserver's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 7 days 20 hours.
How it is set up
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
The name [DEV] Blackout Monument Event Testserver carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Carbon plugins are running on it. Valve's VAC anti-cheat is not active.
Which map does [DEV] Blackout Monument Event Testserver run?
Generated by the game, the map on [DEV] Blackout Monument Event Testserver is procedural.
Tag guide
Which Rust Charts lists and filters include [DEV] Blackout Monument Event Testserver?
The Rust Charts lists that carry [DEV] Blackout Monument Event Testserver are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags [DEV] Blackout Monument Event Testserver publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join [DEV] Blackout Monument Event Testserver?
The console is behind F1 in Rust: enter client.connect 109.41.178.241:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.