Off air · chart position #15,411
[DEV] Blackout Monument Event Testserver
Offline 109.41.178.189:28015 checked 7d ago
Players
[DEV] Blackout Monument Event Testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?
Right now [DEV] Blackout Monument Event Testserver is not running; the last sighting was 7 days 15 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 21 October 2026.
Where is [DEV] Blackout Monument Event Testserver located?
No region is published by [DEV] Blackout Monument Event Testserver. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 109.41.178.189:28015 is its address.
Which version of Rust does [DEV] Blackout Monument Event Testserver run?
The build behind [DEV] Blackout Monument Event Testserver is Rust network protocol 2634 and build 167781, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last sighting was 7 days 15 hours ago.
How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?
Player hours over the past week put [DEV] Blackout Monument Event Testserver at #15,411, among the top 69% of ranked servers.
Wipe schedule
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
Too few wipes on record for [DEV] Blackout Monument Event Testserver to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 8 days 5 hours.
Settings and map
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
You will not find a gather rate in the name [DEV] Blackout Monument Event Testserver. The default group size of 8 players applies here. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. VAC is off: that is Valve's anti-cheat.
Which map does [DEV] Blackout Monument Event Testserver run?
The map on [DEV] Blackout Monument Event Testserver is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include [DEV] Blackout Monument Event Testserver?
The Rust Charts lists that carry [DEV] Blackout Monument Event Testserver are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
These are the tags [DEV] Blackout Monument Event Testserver makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs167781 (Build): Build 167781 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This one is modded, so plugins or settings alter play; ^y (Carbon): This server's plugin framework is Carbon. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join [DEV] Blackout Monument Event Testserver?
Enter client.connect 109.41.178.189:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.