Off air · chart position #15,339
[DEV] Blackout Monument Event Testserver
Offline 109.41.177.27:28015 checked 6d ago
Players
[DEV] Blackout Monument Event Testserver
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is [DEV] Blackout Monument Event Testserver online, and how reliable is it?
Right now [DEV] Blackout Monument Event Testserver is not running; the last sighting was 6 days 10 hours ago. 0 of 120 hours is what it managed over the past 5 full days, 0% of the time. The first record Rust Charts holds of it is 22 October 2026.
Where is [DEV] Blackout Monument Event Testserver located?
From [DEV] Blackout Monument Event Testserver, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 109.41.177.27:28015 is its address.
Which version of Rust does [DEV] Blackout Monument Event Testserver run?
Rust network protocol 2634 and build 167781 on Windows is the version [DEV] Blackout Monument Event Testserver runs. Steam updates your game for you; all you need is the same protocol to join.
Who is on
How busy is [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver is offline at the moment; the last sighting was 6 days 10 hours ago. Averaged over seven days, it drew 0 players.
How does [DEV] Blackout Monument Event Testserver rank against other Rust servers?
In the seven-day player hours table, [DEV] Blackout Monument Event Testserver is #15,339, inside the top 69% of all ranked servers.
Wipe days
What is the wipe schedule on [DEV] Blackout Monument Event Testserver?
[DEV] Blackout Monument Event Testserver's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 8 days.
Rules and world
What are the rules and settings on [DEV] Blackout Monument Event Testserver?
No gather rate appears in the name [DEV] Blackout Monument Event Testserver. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. The anti-cheat VAC from Valve is off.
Which map does [DEV] Blackout Monument Event Testserver run?
A procedural map, generated by the game, is what [DEV] Blackout Monument Event Testserver runs.
Tag guide
Which Rust Charts lists and filters include [DEV] Blackout Monument Event Testserver?
The Rust Charts lists that carry [DEV] Blackout Monument Event Testserver are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on [DEV] Blackout Monument Event Testserver mean?
These are the tags [DEV] Blackout Monument Event Testserver makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Plugins run on Carbon here. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Getting in
How do I join [DEV] Blackout Monument Event Testserver?
Press F1 in Rust to open the console and type client.connect 109.41.177.27:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.