Rust Charts98,796 playing · live

On air · chart position #5,632

SAKUPEN RUST | x0.5/x1 | WEEKLY

Online 109.254.23.88:28015 checked 9m ago

0.5x moddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 50
0/ 50
players now
0% full
0
7-day average
peak 1
#5,632
rank
top 25%
22h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

SAKUPEN RUST | x0.5/x1 | WEEKLY

0on now · 48h peak 1
AveragePeakWipe
00.250.50.75117:0010:0019:0001:0008:0015:00Wiped Wed 28 Oct, 16:10 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

Server fpsWipe
010020030040017:0010:0019:0001:0008:0015:00Wiped Wed 28 Oct, 16:10 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct24 Oct25 Oct27 Oct29 Oct

Top 25% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
100%
crowd held
of its cycles kept half the crowd

The first 48 hours of its last wipes

Thu 22 OctTue 20 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 16:10 UTC1d ago – – running 1
Thu 22 Oct, 19:47 UTC6d ago 1 held half 5.8 days 0
Tue 20 Oct, 18:20 UTC8d ago 1 held half 2.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 150 on average
151 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
129 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
184 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
94 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 87 on average
237 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
348 / 350
From the figures on this page

Quick answers

Host and version

Is SAKUPEN RUST | x0.5/x1 | WEEKLY online, and how reliable is it?

SAKUPEN RUST | x0.5/x1 | WEEKLY is up as you read this. The uptime it reports puts its last restart about 3 hours ago. It stayed up 67% of the last 7 full days, 113 of 168 hours. Its earliest entry with Rust Charts dates from 20 October 2026.

Where is SAKUPEN RUST | x0.5/x1 | WEEKLY located?

No region is published by SAKUPEN RUST | x0.5/x1 | WEEKLY. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. 109.254.23.88:28015 is its address.

Which version of Rust does SAKUPEN RUST | x0.5/x1 | WEEKLY run?

Rust network protocol 2635 and build 168909 on Windows is the version SAKUPEN RUST | x0.5/x1 | WEEKLY runs. Joining needs the same protocol on your game; Steam handles the update.

Does SAKUPEN RUST | x0.5/x1 | WEEKLY run smoothly?

It averaged 177 server fps over the last 48 hours, with a floor of 59. At its fullest it held 97,415 entities: buildings, deployables and the rest of the world. At most it took 3,244 MB of memory. Lag, as players experience it, is low fps plus entities piling up.

Who is on

How busy is SAKUPEN RUST | x0.5/x1 | WEEKLY?

On SAKUPEN RUST | x0.5/x1 | WEEKLY, 0 players are in and 50 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most. Over the past 48 hours, 17:00 UTC drew the most, at 1 players on average.

How does SAKUPEN RUST | x0.5/x1 | WEEKLY rank against other Rust servers?

The top 25% of ranked servers includes SAKUPEN RUST | x0.5/x1 | WEEKLY, at #5,632 on player hours for the last week.

Wipe schedule

What does wipe day look like on SAKUPEN RUST | x0.5/x1 | WEEKLY?

Its recent wipes peaked at an average of 1 players. The crowd on the latest wipe hit its peak 0 hours in. Above half the peak until the next wipe: that happened in 100% of its recent wipes.

What is the wipe schedule on SAKUPEN RUST | x0.5/x1 | WEEKLY?

No next wipe can be predicted for SAKUPEN RUST | x0.5/x1 | WEEKLY: it wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 22 hours.

How it is set up

What are the rules and settings on SAKUPEN RUST | x0.5/x1 | WEEKLY?

A gather rate of 0.5x is what SAKUPEN RUST | x0.5/x1 | WEEKLY advertises in its name. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.

Which map does SAKUPEN RUST | x0.5/x1 | WEEKLY run?

A procedural map of size 4,000 with seed 281026, generated by the game, is what SAKUPEN RUST | x0.5/x1 | WEEKLY runs. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include SAKUPEN RUST | x0.5/x1 | WEEKLY?

These Rust Charts lists include SAKUPEN RUST | x0.5/x1 | WEEKLY: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on SAKUPEN RUST | x0.5/x1 | WEEKLY mean?

gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): This server's plugin framework is Carbon — that's the set of tags SAKUPEN RUST | x0.5/x1 | WEEKLY publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Getting in

How do I join SAKUPEN RUST | x0.5/x1 | WEEKLY?

Press F1 in Rust to open the console and type client.connect 109.254.23.88:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players The server holds 50 slots.
ts8
Group limit 8 per team, as the game ships it.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build Build 168909 is what runs here.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon This server's plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.