Off air · chart position #15,353
Project_Rustoid
Offline 109.252.167.120:28015 checked 5d ago
Players
Project_Rustoid
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Project_Rustoid online, and how reliable is it?
You will not get on Project_Rustoid just now: it is offline, last seen 5 days 2 hours ago. It stayed up 0% of the last 5 full days, 0 of 120 hours. Its earliest entry with Rust Charts dates from 23 October 2026.
Where is Project_Rustoid located?
There's no region listed for Project_Rustoid. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 109.252.167.120:28015.
Which version of Rust does Project_Rustoid run?
Rust network protocol 2635 and build 168909 on Windows is what Project_Rustoid runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is Project_Rustoid?
Last seen 5 days 2 hours ago, Project_Rustoid is currently offline. Averaged over seven days, it drew 0 players.
How does Project_Rustoid rank against other Rust servers?
In the seven-day player hours table, Project_Rustoid is #15,353, inside the top 69% of all ranked servers.
Wipes and resets
What is the wipe schedule on Project_Rustoid?
The record of Project_Rustoid's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 5 days 15 hours.
Rules and world
What are the rules and settings on Project_Rustoid?
You will not find a gather rate in the name Project_Rustoid. Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Oxide plugins are running on it. VAC is off: that is Valve's anti-cheat.
Which map does Project_Rustoid run?
The map on Project_Rustoid is procedural, made by the game.
Lists and filters
Which Rust Charts lists and filters include Project_Rustoid?
These Rust Charts lists include Project_Rustoid: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on Project_Rustoid mean?
These are the tags Project_Rustoid makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp3 (Max players): 3 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join Project_Rustoid?
Enter client.connect 109.252.167.120:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.