Rust Charts102,314 playing · live

Off air · chart position #15,327

Combat isolated acceptance

Offline 109.235.49.132:28115 checked 2d ago

moddedoxide
Launch Rust and join
0/ 1
players now
0% full
0
7-day average
peak –
#15,327
rank
top 69%
7d ago
last wipe
no schedule published
–
next wipe
no wipe seen yet

Players

Combat isolated acceptance

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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149 / 500
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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
96 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
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225 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 84 on average
345 / 350
From the figures on this page

Quick answers

Host and version

Is Combat isolated acceptance online, and how reliable is it?

Right now Combat isolated acceptance is not running; the last sighting was 2 days 23 hours ago. Of the past 2 full days it was running for 0 of 48 hours, or 0% of the time. Rust Charts has tracked it since 26 October 2026.

Where is Combat isolated acceptance located?

No region is published by Combat isolated acceptance. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 109.235.49.132:28115 is its address.

Which version of Rust does Combat isolated acceptance run?

The build behind Combat isolated acceptance is Rust network protocol 2632 and build 161125, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Combat isolated acceptance?

Combat isolated acceptance is offline at the moment; the last sighting was 2 days 23 hours ago. 0 players was the seven-day average.

How does Combat isolated acceptance rank against other Rust servers?

The top 69% of ranked servers includes Combat isolated acceptance, at #15,327 on player hours for the last week.

Wipe schedule

What is the wipe schedule on Combat isolated acceptance?

Combat isolated acceptance's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 7 days 2 hours.

How it is set up

What are the rules and settings on Combat isolated acceptance?

The name Combat isolated acceptance carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.

Which map does Combat isolated acceptance run?

Generated by the game, the map on Combat isolated acceptance is procedural.

Tags explained

Which Rust Charts lists and filters include Combat isolated acceptance?

These Rust Charts lists include Combat isolated acceptance: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on Combat isolated acceptance mean?

gmrust (Game mode): Survival, in the standard Rust form; mp1 (Max players): It has 1 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2632 (Protocol): The server speaks protocol 2632, so your game needs the same version; cs161125 (Build): This server reports build 161125; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags Combat isolated acceptance publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join Combat isolated acceptance?

Enter client.connect 109.235.49.132:28115 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp1,ptrak,$r?,v2632,gmrust,cs161125,ts8,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp1
Max players It has 1 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2632
Protocol The server speaks protocol 2632, so your game needs the same version.
cs161125
Build This server reports build 161125.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded This one is modded, so plugins or settings alter play.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.