Rust Charts94,751 playing · live

On air · chart position #14,963

Citadel Servers Test

Online 109.123.230.80:28015 checked 13m ago

vanillamoddedcarbon
Launch Rust and join
48 hours · an hour a bar · full height is 100
0/ 100
players now
0% full
0
7-day average
peak 1
#14,963
rank
top 67%
15d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Citadel Servers Test

0on now · 48h peak 1
AveragePeak
00.250.50.75116:0022:0021:0002:0008:0014:00

Hourly average and peak, UTC.

Channel 02

Server performance

010020030040016:0022:0021:0002:0008:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 22 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 20:54 UTC15d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 149 on average
173 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
120 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 118 on average
187 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 94 on average
81 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 86 on average
349 / 350
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 86 on average
252 / 700
From the figures on this page

Quick answers

Server details

Is Citadel Servers Test online, and how reliable is it?

You will find Citadel Servers Test online at this moment. About 1 hours ago is when it last restarted, to go by the uptime it reports. 129 of 168 hours is what it managed over the past 7 full days, 77% of the time. The first record Rust Charts holds of it is 13 September 2026.

Where is Citadel Servers Test located?

From Citadel Servers Test, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 109.123.230.80:28015.

Which version of Rust does Citadel Servers Test run?

The build behind Citadel Servers Test is Rust network protocol 2635 and build 168909, hosted on Windows. Steam updates your game for you; all you need is the same protocol to join.

Does Citadel Servers Test run smoothly?

Never under 181, and 219 server fps on average, is how the last 48 hours went. At its fullest it held 98,981 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,861 MB. Rising entity counts and low fps are the source of the lag players report.

Who is on

How busy is Citadel Servers Test?

Right now 0 players are on Citadel Servers Test, out of 100 slots. Averaging 0 players across seven days, it reached 1 at most. The busiest stretch of the last 48 hours came at 19:00 UTC, averaging 0 players.

How does Citadel Servers Test rank against other Rust servers?

Player hours over the past week put Citadel Servers Test at #14,963, among the top 67% of ranked servers.

Wipe schedule

What does wipe day look like on Citadel Servers Test?

Its recent wipes peaked at an average of 1 players. 22 hours after the latest wipe, the crowd peaked.

What is the wipe schedule on Citadel Servers Test?

The record of Citadel Servers Test's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 15 days 19 hours.

How it is set up

What are the rules and settings on Citadel Servers Test?

The name Citadel Servers Test carries no gather rate. The default group size of 8 players applies here. survival is the game mode, gather, build and raid in the standard game. You can fight and raid other players. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Its self-description is vanilla: vanilla: no changed rates, kits or rules from Facepunch's game. Valve's VAC anti-cheat is active.

Which map does Citadel Servers Test run?

The map on Citadel Servers Test is procedural, size 4,000, seed 28475, made by the game. From this page you can look at it on RustMaps; the same size and seed make the same map.

Lists and filters

Which Rust Charts lists and filters include Citadel Servers Test?

The Rust Charts lists that carry Citadel Servers Test are: Modded Rust servers. These filters on the server list bring it up: Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Citadel Servers Test mean?

These are the tags Citadel Servers Test makes public, and the server browser reads them: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It has 100 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): This server reports build 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^v (Vanilla): Vanilla: no changed rates, kits or rules from Facepunch's game; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

How to join

How do I join Citadel Servers Test?

Enter client.connect 109.123.230.80:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp100,ptrak,$r?,v2635,^z,^y,^v,gmrust,cs168909,ts8

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players It has 100 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build This server reports build 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code No region code has been set.

Difficulty

^v
Vanilla Vanilla: no changed rates, kits or rules from Facepunch's game.

Mods and access

^z
Modded Listed as modded because plugins or settings differ from the base game.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.