Rust Charts63,000 playing · live

Off air · chart position #15,508

Project Ferrick Dev

Offline 108.226.201.60:28015 checked 35d ago

moddedcarbon
Launch Rust and join
0/ 5
players now
0% full
0
7-day average
peak –
#15,508
rank
top 71%
47d ago
last wipe
no schedule published
–
next wipe
too few wipes seen yet

Players

Project Ferrick Dev

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 20:26 UTC38d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
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404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
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12 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
17 / 1000
From the figures on this page

Quick answers

About the server

Is Project Ferrick Dev online, and how reliable is it?

You will not get on Project Ferrick Dev just now: it is offline, last seen 35 days 13 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 15 September 2026.

Where is Project Ferrick Dev located?

No region is published by Project Ferrick Dev. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 108.226.201.60:28015.

Which version of Rust does Project Ferrick Dev run?

Rust network protocol 2633 and build 163207 on Windows is what Project Ferrick Dev runs. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is Project Ferrick Dev?

Project Ferrick Dev shows as offline now, with its last appearance 35 days 13 hours ago.

How does Project Ferrick Dev rank against other Rust servers?

Player hours over the past week put Project Ferrick Dev at #15,508, among the top 71% of ranked servers.

Wipe schedule

What does wipe day look like on Project Ferrick Dev?

At their busiest, its recent wipes averaged 1 players. 0 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on Project Ferrick Dev?

The record of Project Ferrick Dev's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 47 days 15 hours is how long ago its current world was made.

Settings and map

What are the rules and settings on Project Ferrick Dev?

You will not find a gather rate in the name Project Ferrick Dev. Up to 8 players per group, as the game sets by default. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. Plugins or settings change the game, and it is listed under Modded. Carbon plugins are running on it. Valve's VAC anti-cheat is active.

Which map does Project Ferrick Dev run?

A procedural map, generated by the game, is what Project Ferrick Dev runs.

Tags explained

Which Rust Charts lists and filters include Project Ferrick Dev?

These Rust Charts lists include Project Ferrick Dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on Project Ferrick Dev mean?

gmrust (Game mode): Standard survival rules apply; mp5 (Max players): 5 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2633 (Protocol): Protocol 2633: join only if your game matches that version; cs163207 (Build): Build 163207 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework — that's the set of tags Project Ferrick Dev publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.

Join details

How do I join Project Ferrick Dev?

Enter client.connect 108.226.201.60:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.

What each one means

Server tags

Published as mp5,ptrak,$r?,v2633,gmrust,cs163207,ts8,^z,^y

Game

gmrust
Game mode Standard survival rules apply.
mp5
Max players 5 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2633
Protocol Protocol 2633: join only if your game matches that version.
cs163207
Build Build 163207 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code This server has no region code.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.