Rust Charts66,229 playing · live

Off air · chart position #15,929

Foxx Current Dev

Offline 107.175.159.174:28015 checked 27d ago

moddedoxide
Launch Rust and join
0/ 40
players now
0% full
0
7-day average
peak –
#15,929
rank
top 70%
31d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

Foxx Current Dev

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep1 Oct5 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

3.8 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepFri 25 SepMon 21 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 18:32 UTC31d ago 1 – running 0
Fri 25 Sep, 00:36 UTC35d ago – – 3.7 days 0
Mon 21 Sep, 05:48 UTC39d ago 0 – 3.8 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 123 on average
147 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 97 on average
42 / 700
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10
EU · groups of 16+ · monthly · 95 on average
115 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
148 / 200
From the figures on this page

Quick answers

Server details

Is Foxx Current Dev online, and how reliable is it?

Right now Foxx Current Dev is not running; the last sighting was 27 days 14 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. The first record Rust Charts holds of it is 20 September 2026.

Where is Foxx Current Dev located?

No region is published by Foxx Current Dev. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 107.175.159.174:28015.

Which version of Rust does Foxx Current Dev run?

Rust network protocol 2634 and build 166655 on Linux is what Foxx Current Dev runs. Your game must match the protocol to get in, and Steam keeps it updated for you.

Population

How busy is Foxx Current Dev?

Last seen 27 days 14 hours ago, Foxx Current Dev is currently offline.

How does Foxx Current Dev rank against other Rust servers?

Player hours over the past week put Foxx Current Dev at #15,929, among the top 70% of ranked servers.

Wipe schedule

What does wipe day look like on Foxx Current Dev?

At their busiest, its recent wipes averaged 0 players. The crowd on the latest wipe hit its peak 1 hours in.

What is the wipe schedule on Foxx Current Dev?

The wipes on Foxx Current Dev come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world it runs now dates from 31 days 15 hours.

Settings and map

What are the rules and settings on Foxx Current Dev?

The name Foxx Current Dev carries no gather rate. 12 players is the maximum for a group. You play survival, gather, build and raid in the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. You will find Oxide plugins running. Valve's VAC anti-cheat is active.

Which map does Foxx Current Dev run?

Foxx Current Dev runs a procedural map of size 4,500 with seed 1337, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps. The name of the map is: Fox Island!.

Tags explained

Which Rust Charts lists and filters include Foxx Current Dev?

These Rust Charts lists include Foxx Current Dev: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

What do the server tags on Foxx Current Dev mean?

The game's server browser sees these tags from Foxx Current Dev: gmrust (Game mode): Survival, in the standard Rust form; mp40 (Max players): 40 slots are available; ts12 (Group limit): The team cap is 12; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166655 (Build): Build 166655 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Getting in

How do I join Foxx Current Dev?

The console is behind F1 in Rust: enter client.connect 107.175.159.174:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp40,ptrak,$r?,v2634,gmrust,cs166655,ts12,^o^z

Game

gmrust
Game mode Survival, in the standard Rust form.
mp40
Max players 40 slots are available.
ts12
Group limit The team cap is 12.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166655
Build Build 166655 is what runs here.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code The region code is unset.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.