Off air · chart position #12,981
MixMods Test (carbon)
Offline 104.28.250.147:28015 checked 19d ago
Players
MixMods Test (carbon)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is MixMods Test (carbon) online, and how reliable is it?
MixMods Test (carbon) is down at the moment, having last been seen 19 days 5 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 8 October 2026.
Where is MixMods Test (carbon) located?
There's no region listed for MixMods Test (carbon). Rust Charts doesn't look up where the machine stands; it shows where the server says it is. You'll find it at 104.28.250.147:28015.
Which version of Rust does MixMods Test (carbon) run?
Rust network protocol 2634 and build 166652 on Linux is what MixMods Test (carbon) runs. Joining needs the same protocol on your game; Steam handles the update.
Player counts
How busy is MixMods Test (carbon)?
MixMods Test (carbon) is offline at the moment; the last sighting was 19 days 5 hours ago.
How does MixMods Test (carbon) rank against other Rust servers?
Player hours over the past week put MixMods Test (carbon) at #12,981, among the top 59% of ranked servers.
Wipe schedule
What is the wipe schedule on MixMods Test (carbon)?
The record of MixMods Test (carbon)'s wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 21 days 14 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on MixMods Test (carbon)?
No gather rate appears in the name MixMods Test (carbon). Up to 8 players per group, as the game sets by default. You play survival, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Carbon plugins running. The anti-cheat VAC from Valve is on.
Which map does MixMods Test (carbon) run?
A procedural map, generated by the game, is what MixMods Test (carbon) runs.
Lists and filters
Which Rust Charts lists and filters include MixMods Test (carbon)?
The Rust Charts lists that carry MixMods Test (carbon) are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MixMods Test (carbon) mean?
gmrust (Game mode): Survival, in the standard Rust form; mp4 (Max players): It has 4 slots; ts8 (Group limit): 8 per team, as the game ships it; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here — that's the set of tags MixMods Test (carbon) publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join MixMods Test (carbon)?
Enter client.connect 104.28.250.147:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.