Off air · chart position #15,919
Local Test Server (No EAC)
Offline 104.28.246.126:28015 checked 20d ago
Players
Local Test Server (No EAC)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Local Test Server (No EAC) online, and how reliable is it?
Right now Local Test Server (No EAC) is not running; the last sighting was 20 days 20 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 7 October 2026.
Where is Local Test Server (No EAC) located?
From Local Test Server (No EAC), no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 104.28.246.126:28015 is its address.
Which version of Rust does Local Test Server (No EAC) run?
Rust network protocol 2634 and build 166652 on Windows is what Local Test Server (No EAC) runs. Steam updates your game for you; all you need is the same protocol to join.
Population
How busy is Local Test Server (No EAC)?
Local Test Server (No EAC) is offline at the moment; the last sighting was 20 days 20 hours ago.
How does Local Test Server (No EAC) rank against other Rust servers?
The top 72% of ranked servers includes Local Test Server (No EAC), at #15,919 on player hours for the last week.
Wipes and resets
What is the wipe schedule on Local Test Server (No EAC)?
Too few wipes on record for Local Test Server (No EAC) to show its rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. The world in play was made 20 days 20 hours.
How it is set up
What are the rules and settings on Local Test Server (No EAC)?
No gather rate appears in the name Local Test Server (No EAC). 8 players is the group limit, the default for the game. survival is the game mode, the usual game, where you gather, build and raid. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. The anti-cheat VAC from Valve is off.
Which map does Local Test Server (No EAC) run?
Generated by the game, the map on Local Test Server (No EAC) is procedural.
Tag guide
Which Rust Charts lists and filters include Local Test Server (No EAC)?
These Rust Charts lists include Local Test Server (No EAC): Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Local Test Server (No EAC) mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Local Test Server (No EAC) publishes for the server browser. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
How to join
How do I join Local Test Server (No EAC)?
Enter client.connect 104.28.246.126:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.