Off air · chart position #14,045
ArchMC
Offline 104.28.237.217:39117 checked 38d ago
Players
ArchMC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is ArchMC online, and how reliable is it?
Right now ArchMC is not running; the last sighting was 38 days 19 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is ArchMC located?
No region is published by ArchMC. Rust Charts shows the location a server claims, not where the machine actually is. Connect at 104.28.237.217:39117.
Which version of Rust does ArchMC run?
The build behind ArchMC is Rust network protocol 2633 and build 164530, hosted on Windows. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is ArchMC?
ArchMC shows as offline now, with its last appearance 38 days 19 hours ago.
How does ArchMC rank against other Rust servers?
Player hours over the past week put ArchMC at #14,045, among the top – of ranked servers.
Wipe schedule
What is the wipe schedule on ArchMC?
The record of ArchMC's wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. 47 days 17 hours is how long ago its current world was made.
How it is set up
What are the rules and settings on ArchMC?
The name ArchMC carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Carbon. VAC is on: that is Valve's anti-cheat.
Tag guide
Which Rust Charts lists and filters include ArchMC?
The Rust Charts lists that carry ArchMC are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on ArchMC mean?
These are the tags ArchMC makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp2 (Max players): 2 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Plugins run on Carbon here. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join ArchMC?
Press F1 in Rust to open the console and type client.connect 104.28.237.217:39117. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.