Off air · chart position #15,549
MixMods Test (carbon)
Offline 104.28.218.152:28015 checked 16d ago
Players
MixMods Test (carbon)
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 12 Oct, 10:44 UTC16d ago | 0 | – | running | 1 |
| Thu 8 Oct, 12:54 UTC20d ago | 2 | halved by day 1 | 3.9 days | 2 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is MixMods Test (carbon) online, and how reliable is it?
MixMods Test (carbon) is down at the moment, having last been seen 16 days 9 hours ago. 0 of 168 hours is what it managed over the past 7 full days, 0% of the time. Its earliest entry with Rust Charts dates from 7 October 2026.
Where is MixMods Test (carbon) located?
From MixMods Test (carbon), no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 104.28.218.152:28015.
Which version of Rust does MixMods Test (carbon) run?
The build behind MixMods Test (carbon) is Rust network protocol 2634 and build 166652, hosted on Linux. Your game must match the protocol to get in, and Steam keeps it updated for you.
Player counts
How busy is MixMods Test (carbon)?
Last seen 16 days 9 hours ago, MixMods Test (carbon) is currently offline.
How does MixMods Test (carbon) rank against other Rust servers?
The top 71% of ranked servers includes MixMods Test (carbon), at #15,549 on player hours for the last week.
Wipes and resets
What does wipe day look like on MixMods Test (carbon)?
Its recent wipes peaked at an average of 1 players. 0 hours after the latest wipe, the crowd peaked. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on MixMods Test (carbon)?
The record of MixMods Test (carbon)'s wipes is too short to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 16 days 9 hours.
Settings and map
What are the rules and settings on MixMods Test (carbon)?
You will not find a gather rate in the name MixMods Test (carbon). 8 players is the group limit, the default for the game. You play survival, the usual game, where you gather, build and raid. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. Carbon plugins are running on it. The anti-cheat VAC from Valve is on.
Which map does MixMods Test (carbon) run?
A procedural map, generated by the game, is what MixMods Test (carbon) runs.
Tags explained
Which Rust Charts lists and filters include MixMods Test (carbon)?
The Rust Charts lists that carry MixMods Test (carbon) are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
What do the server tags on MixMods Test (carbon) mean?
The game's server browser sees these tags from MixMods Test (carbon): gmrust (Game mode): Standard survival rules apply; mp4 (Max players): 4 slots are available; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): The server speaks protocol 2634, so your game needs the same version; cs166652 (Build): This server reports build 166652; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join MixMods Test (carbon)?
Enter client.connect 104.28.218.152:28015 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you.