Rust Charts36,584 playing · live

Off air · chart position #15,359

MixMods Test (carbon)

Offline 104.28.218.150:28015 checked 15d ago

moddedcarbon
Launch Rust and join
0/ 4
players now
0% full
0
7-day average
peak –
#15,359
rank
top 71%
15d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

MixMods Test (carbon)

0on now
No hourly history yet.

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k8 Oct10 Oct13 Oct15 Oct18 Oct20 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.7 days
usual gap
between real wipes
33%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctTue 13 OctMon 12 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 13:13 UTC15d ago 0 – running 0
Tue 13 Oct, 03:24 UTC16d ago 0 – 0.4 days 0
Mon 12 Oct, 09:44 UTC16d ago 0 – 0.7 days 0
Sun 11 Oct, 07:44 UTC17d ago 0 – 1.1 days 2

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

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7 / 1000
From the figures on this page

Quick answers

Server details

Is MixMods Test (carbon) online, and how reliable is it?

You will not get on MixMods Test (carbon) just now: it is offline, last seen 15 days 17 hours ago. It stayed up 0% of the last 7 full days, 0 of 168 hours. Rust Charts has tracked it since 8 October 2026.

Where is MixMods Test (carbon) located?

From MixMods Test (carbon), no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. You'll find it at 104.28.218.150:28015.

Which version of Rust does MixMods Test (carbon) run?

The build behind MixMods Test (carbon) is Rust network protocol 2634 and build 166652, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.

Who is on

How busy is MixMods Test (carbon)?

Last seen 15 days 17 hours ago, MixMods Test (carbon) is currently offline.

How does MixMods Test (carbon) rank against other Rust servers?

Player hours over the past week put MixMods Test (carbon) at #15,359, among the top 71% of ranked servers.

Wipe schedule

What does wipe day look like on MixMods Test (carbon)?

Its recent wipes peaked at an average of 0 players. The crowd on the latest wipe hit its peak 0 hours in.

What is the wipe schedule on MixMods Test (carbon)?

No next wipe can be predicted for MixMods Test (carbon): it wipes at irregular times. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 15 days 17 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on MixMods Test (carbon)?

You will not find a gather rate in the name MixMods Test (carbon). Up to 8 players per group, as the game sets by default. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Carbon. The anti-cheat VAC from Valve is on.

Which map does MixMods Test (carbon) run?

Generated by the game, the map on MixMods Test (carbon) is procedural.

Lists and filters

Which Rust Charts lists and filters include MixMods Test (carbon)?

The Rust Charts lists that carry MixMods Test (carbon) are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

What do the server tags on MixMods Test (carbon) mean?

The game's server browser sees these tags from MixMods Test (carbon): gmrust (Game mode): The game mode is standard Rust survival; mp4 (Max players): It has 4 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2634 (Protocol): Your game must run protocol 2634 to get in; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): The region code is unset; ^z (Modded): Plugins or changed settings put this server under Modded; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join MixMods Test (carbon)?

The console is behind F1 in Rust: enter client.connect 104.28.218.150:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp4,ptrak,$r?,v2634,gmrust,cs166652,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp4
Max players It has 4 slots.
ts8
Group limit The game default applies: teams of up to 8.
v2634
Protocol Your game must run protocol 2634 to get in.
cs166652
Build Build 166652 is what runs here.
ptrak
Networking RakNet is the network layer here, the game's default.
$r?
Region code The region code is unset.

Mods and access

^z
Modded Plugins or changed settings put this server under Modded.
^y
Carbon Carbon serves as the plugin framework.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.