Off air · chart position #15,398
TEST
Offline 104.28.212.76:28015 checked 40d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST online, and how reliable is it?
TEST is down at the moment, having last been seen 40 days 10 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Its earliest entry with Rust Charts dates from 18 September 2026.
Where is TEST located?
There's no region listed for TEST. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. 104.28.212.76:28015 is its address.
Which version of Rust does TEST run?
Rust network protocol 2633 and build 164530 on Windows is the version TEST runs. Your game must match the protocol to get in, and Steam keeps it updated for you.
Population
How busy is TEST?
TEST shows as offline now, with its last appearance 40 days 10 hours ago.
How does TEST rank against other Rust servers?
The top – of ranked servers includes TEST, at #15,398 on player hours for the last week.
Wipe schedule
What is the wipe schedule on TEST?
TEST's wipe rhythm is not yet clear: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world in play was made 41 days 6 hours.
How it is set up
What are the rules and settings on TEST?
The name TEST carries no gather rate. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does TEST run?
A procedural map, generated by the game, is what TEST runs.
Tags explained
Which Rust Charts lists and filters include TEST?
The Rust Charts lists that carry TEST are: Modded Rust servers. On the server list, these filters put it in view: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on TEST mean?
The game's server browser sees these tags from TEST: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, as the game ships it; v2633 (Protocol): The server speaks protocol 2633, so your game needs the same version; cs164530 (Build): Build 164530 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): The region code is unset; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): This one is modded, so plugins or settings alter play. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
How to join
How do I join TEST?
The console is behind F1 in Rust: enter client.connect 104.28.212.76:28015 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.