Off air · chart position #15,349
TEST
Offline 104.28.204.95:28015 checked 2d ago
Players
TEST
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is TEST online, and how reliable is it?
Right now TEST is not running; the last sighting was 2 days 18 hours ago. 0 of 48 hours is what it managed over the past 2 full days, 0% of the time. The first record Rust Charts holds of it is 26 October 2026.
Where is TEST located?
From TEST, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 104.28.204.95:28015.
Which version of Rust does TEST run?
Rust network protocol 2635 and build 168909 on Windows is the version TEST runs. Joining needs the same protocol on your game; Steam handles the update.
Who is on
How busy is TEST?
TEST is offline at the moment; the last sighting was 2 days 18 hours ago. Its average over the past week comes to 0 players.
How does TEST rank against other Rust servers?
In the seven-day player hours table, TEST is #15,349, inside the top 69% of all ranked servers.
Wipe schedule
What is the wipe schedule on TEST?
TEST's wipe rhythm is not yet clear: too few are on record. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 4 days is how long ago its current world was made.
How it is set up
What are the rules and settings on TEST?
The name TEST carries no gather rate. 8 players is the group limit, the default for the game. You play survival, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. You will find Oxide plugins running. Valve's VAC anti-cheat is active.
Which map does TEST run?
The map on TEST is procedural, made by the game.
Tags explained
Which Rust Charts lists and filters include TEST?
These Rust Charts lists include TEST: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
What do the server tags on TEST mean?
gmrust (Game mode): Survival, in the standard Rust form; mp10 (Max players): It has 10 slots; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): Your game must run protocol 2635 to get in; cs168909 (Build): This server reports build 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): This one is modded, so plugins or settings alter play — that's the set of tags TEST publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Getting in
How do I join TEST?
Press F1 in Rust to open the console and type client.connect 104.28.204.95:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.