Rust Charts41,937 playing · live

Off air · chart position #15,349

nameserver

Offline 104.28.200.203:28015 checked 8h ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 15
0/ 15
players now
0% full
0
7-day average
peak –
#15,349
rank
top 69%
10h ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

nameserver

0on now
AveragePeakWipe
0123414:0015:0016:0017:00Wiped Wed 28 Oct, 14:35 UTCWIPE

Hourly average and peak, UTC.

Channel 02

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct14 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

4.2 days
usual gap
between real wipes
0%
on rhythm
of its recent wipes
0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Tue 13 OctSat 10 OctWed 7 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 5 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:35 UTC10h ago – – running 0
Tue 13 Oct, 12:26 UTC15d ago 0 – 15.1 days 0
Sat 10 Oct, 18:20 UTC18d ago – – 2.8 days 0
Wed 7 Oct, 19:15 UTC21d ago 1 – 3 days 0
Fri 2 Oct, 10:45 UTC26d ago 0 – 5.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
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no group limit · 155 on average
31 / 500
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132 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 117 on average
32 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 92 on average
23 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 88 on average
5 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
4 / 1000
From the figures on this page

Quick answers

About the server

Is nameserver online, and how reliable is it?

nameserver is down at the moment, having last been seen 8 hours ago. Of the past 7 full days it was running for 4 of 168 hours, or 2% of the time. Rust Charts has tracked it since 17 September 2026.

Where is nameserver located?

From nameserver, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 104.28.200.203:28015.

Which version of Rust does nameserver run?

Rust network protocol 2635 and build 168909 on Windows is what nameserver runs. Joining needs the same protocol on your game; Steam handles the update.

Player counts

How busy is nameserver?

nameserver shows as offline now, with its last appearance 8 hours ago. Its average over the past week comes to 0 players.

How does nameserver rank against other Rust servers?

In the seven-day player hours table, nameserver is #15,349, inside the top 69% of all ranked servers.

Wipes and resets

What does wipe day look like on nameserver?

The busiest point of its recent wipes averaged 0 players. 5 hours into the latest wipe, the crowd reached its peak.

What is the wipe schedule on nameserver?

The wipes on nameserver come at irregular times, so no next one can be predicted. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 10 hours is how long ago its current world was made.

How it is set up

What are the rules and settings on nameserver?

The name nameserver carries no gather rate. Up to 8 players per group, as the game sets by default. survival is the game mode, gather, build and raid in the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. The anti-cheat VAC from Valve is on.

Which map does nameserver run?

A procedural map, generated by the game, is what nameserver runs.

Lists and filters

Which Rust Charts lists and filters include nameserver?

These Rust Charts lists include nameserver: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

What do the server tags on nameserver mean?

gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots are available; ts8 (Group limit): The game default applies: teams of up to 8; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags nameserver publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.

Getting in

How do I join nameserver?

Press F1 in Rust to open the console and type client.connect 104.28.200.203:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.

What each one means

Server tags

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp15
Max players 15 slots are available.
ts8
Group limit The game default applies: teams of up to 8.
v2635
Protocol The server speaks protocol 2635, so your game needs the same version.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's usual one.
$r?
Region code No region code has been set.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Listed as modded because plugins or settings differ from the base game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.