Players
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 13% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Friday 30 October, 14:42 UTC, in 2d 8h. Every Friday at 14:42 UTC · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 8, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 14:42 UTC4d ago | 8 | – | running | 3 |
| Fri 16 Oct, 13:52 UTC11d ago | 6 | halved by day 5 | 7 days | 2 |
| Fri 9 Oct, 13:52 UTC18d ago | 7 | held half | 7 days | 0 |
| Thu 1 Oct, 18:13 UTC FW26d ago | 6 | held half | 7.8 days | 1 |
| Fri 25 Sep, 15:13 UTC32d ago | 8 | halved by day 2 | 6.1 days | 2 |
| Fri 18 Sep, 14:05 UTC39d ago | 5 | held half | 7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] online, and how reliable is it?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is up as you read this. About 5 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 91% of the last 7 full days, 153 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] located?
No region is published by RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]. Rust Charts shows the location a server claims, not where the machine actually is. You'll find it at 104.143.3.5:28059.
Which version of Rust does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?
The build behind RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] is Rust network protocol 2635 and build 168909, hosted on Linux. Joining needs the same protocol on your game; Steam handles the update.
Does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run smoothly?
The 48-hour average was 30 server fps; the lowest point was 26. Buildings, deployables and all the rest of the world came to as many as 136,529 entities. At most it took 4,660 MB of memory. Rising entity counts and low fps are the source of the lag players report.
Population
How busy is RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
On RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], 0 players are in and 101 slots are the ceiling. Averaging 1 players across seven days, it reached 8 at most. Over the past 48 hours, 01:00 UTC drew the most, at 7 players on average.
How does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] rank against other Rust servers?
The top 13% of ranked servers includes RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree], at #2,868 on player hours for the last week.
Wipes and resets
What does wipe day look like on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Its recent wipes peaked at an average of 7 players. The crowd on the latest wipe hit its peak 2 hours in. The crowd stayed above half that peak until the next wipe in 60% of its recent wipes. By day 3.5 it had fallen below half in the wipes that did not hold.
What is the wipe schedule on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Wipes on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] come every Friday at 14:42 UTC. The wipe after this one is due Friday 30 October at 14:42 UTC. The world it runs now dates from 4 days 15 hours. A weekly wipe schedule is published in its tags.
Settings and map
What are the rules and settings on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
A gather rate of 500x is what RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] advertises in its name. The default group size of 8 players applies here. roleplay is the game mode, roleplay with towns, jobs and rules. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Carbon. Valve's VAC anti-cheat is active.
Which map does RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] run?
RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] runs a procedural map of size 4,500 with seed 33640666, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Lists and filters
Which Rust Charts lists and filters include RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
The Rust Charts lists that carry RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] are: Rust servers above 10x, Modded Rust servers, Rust PvE servers, Rust roleplay servers and Rust zombie server charts. These filters on the server list bring it up: Type: Modded; Game mode: PvE; Server tag: Weekly ^w, PvE ^p, Roleplay ^r, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: More than 10x.
What do the server tags on RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree] mean?
The game's server browser sees these tags from RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]: gmrust (Game mode): Survival, in the standard Rust form; mp101 (Max players): It has 101 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): The server speaks protocol 2635, so your game needs the same version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): The region code is unset; ^w (Weekly): Wipes happen every week; ^r (Roleplay): Roleplay is the point of this server; ^p (PvE): No player fighting here: the world is what threatens you; ^z (Modded): Listed as modded because plugins or settings differ from the base game; ^y (Carbon): Carbon serves as the plugin framework. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join RustGamingNation 500x PvE [Events|Purge|Zombies|SkillTree]?
Enter client.connect 104.143.3.5:28059 in the console, which F1 opens once Rust is running. Launch Rust and join on this page is the other way: Rust opens through Steam and connects you. Head to https://www.rust-gaming-nation.com/ for its website.
