Players
Vincent's Test Server
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 21:35 UTC13d ago | 1 | – | running | 0 |
| Sun 27 Sep, 01:36 UTC31d ago | 3 | halved by day 1 | 17.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Host and version
Is Vincent's Test Server online, and how reliable is it?
Right now Vincent's Test Server is running. About 13 days 18 hours ago is when it last restarted, to go by the uptime it reports. 168 of 168 hours is what it managed over the past 7 full days, 100% of the time. Rust Charts has tracked it since 13 September 2026.
Where is Vincent's Test Server located?
There's no region listed for Vincent's Test Server. Rust Charts shows the location a server claims, not where the machine actually is. 104.143.3.243:28089 is its address.
Which version of Rust does Vincent's Test Server run?
The build behind Vincent's Test Server is Rust network protocol 2634 and build 167781, hosted on Linux. Steam updates your game for you; all you need is the same protocol to join.
Does Vincent's Test Server run smoothly?
Never under 5, and 5 server fps on average, is how the last 48 hours went. Buildings, deployables and all the rest of the world came to as many as 95,164 entities. At most it took 4,077 MB of memory. Lag, as players experience it, is low fps plus entities piling up.
Player counts
How busy is Vincent's Test Server?
On Vincent's Test Server, 0 players are in and 100 slots are the ceiling. Its average over the past week comes to 0 players.
How does Vincent's Test Server rank against other Rust servers?
In the seven-day player hours table, Vincent's Test Server is #15,323, inside the top 69% of all ranked servers.
Wipe days
What does wipe day look like on Vincent's Test Server?
At their busiest, its recent wipes averaged 2 players. 2 hours into the latest wipe, the crowd reached its peak. Above half the peak until the next wipe: that happened in 0% of its recent wipes. Day 1 is when it dropped below half in the wipes that didn't hold.
What is the wipe schedule on Vincent's Test Server?
Too few wipes on record for Vincent's Test Server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 13 days 22 hours.
Rules and world
What are the rules and settings on Vincent's Test Server?
The name Vincent's Test Server carries no gather rate. The default group size of 8 players applies here. You play survival, raid, build and gather: the standard game. You can fight and raid other players. Modded in the server browser is where it sits; plugins or settings alter the game. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does Vincent's Test Server run?
Vincent's Test Server runs a procedural map of size 4,000 with seed 1, generated by the game. Since the same size and seed give the same map, this page links to it on RustMaps.
Tags explained
Which Rust Charts lists and filters include Vincent's Test Server?
These Rust Charts lists include Vincent's Test Server: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What do the server tags on Vincent's Test Server mean?
These are the tags Vincent's Test Server makes public, and the server browser reads them: gmrust (Game mode): Standard survival rules apply; mp100 (Max players): It has 100 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Your game must run protocol 2634 to get in; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet is the network layer here, the game's default; $r? (Region code): No region code has been set; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.
Join details
How do I join Vincent's Test Server?
The console is behind F1 in Rust: enter client.connect 104.143.3.243:28089 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.
