Rust Charts86,563 playing · live

On air · chart position #5,107

The Chill Zone

Online 104.143.3.231:28029 checked 18m ago

moddedoxide
Launch Rust and join
48 hours · an hour a bar · full height is 160
0/ 160
players now
0% full
0
7-day average
peak 4
#5,107
rank
top 23%
13d ago
last wipe
no schedule published
–
next wipe
no rhythm it keeps

Players

The Chill Zone

0on now · 48h peak 2
AveragePeak
00.511.5217:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Channel 02

Server performance

01020304017:0002:0011:0021:0006:0015:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Channel 03

Rank

daily · 1 is best
RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 23% of all ranked servers. Ranked on player hours over the last seven days.

Channel 04

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

12.2 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
3
wipe-day peak
players, last three wipes
0%
crowd held
else halves by day 5.5

The first 48 hours of its last wipes

Thu 15 OctThu 1 OctSun 20 Sep
02468+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 3, 37 hours in.

Tape log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 03:14 UTC13d ago 3 – running 0
Thu 1 Oct, 21:10 UTC FW26d ago 5 halved by day 4 13.3 days 0
Sun 20 Sep, 18:18 UTC37d ago 2 halved by day 7 11.1 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

On the same wavelength

Similar servers

the same kind of game, then region, group limit, rate and wipes
ShockRust | Blue | NoLimit
no group limit · 156 on average
203 / 500
МИНИ-КАРТА 2Х | STORM | FPS+ 28.10
EU · groups of 8+ · weekly · 128 on average
128 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10
EU · groups of 16+ · weekly · 116 on average
178 / 225
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10
EU · groups of 16+ · monthly · 89 on average
129 / 700
RustSpain.com | EU Main
EU · groups of 12+ · weekly · 87 on average
20 / 200
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10
EU · groups of 16+ · monthly · 84 on average
45 / 1000
From the figures on this page

Quick answers

About the server

Is The Chill Zone online, and how reliable is it?

You will find The Chill Zone online at this moment. About 5 days 18 hours ago is when it last restarted, to go by the uptime it reports. Of the past 7 full days it was running for 168 of 168 hours, or 100% of the time. Its earliest entry with Rust Charts dates from 13 September 2026.

Where is The Chill Zone located?

From The Chill Zone, no region is published. Where a server says it is — that's what Rust Charts shows, without checking the machine's real location. Connect at 104.143.3.231:28029.

Which version of Rust does The Chill Zone run?

Rust network protocol 2635 and build 168909 on Linux is the version The Chill Zone runs. Steam updates your game for you; all you need is the same protocol to join.

Does The Chill Zone run smoothly?

The 48-hour average was 7 server fps; the lowest point was 5. Buildings, deployables and all the rest of the world came to as many as 111,477 entities. Its memory climbed as high as 4,628 MB. What players feel as lag comes from low fps and an entity count on the rise.

Player counts

How busy is The Chill Zone?

Right now 0 players are on The Chill Zone, out of 160 slots. Over the last week it averaged 0 players; the high point was 4. Over the past 48 hours, 19:00 UTC drew the most, at 1 players on average.

How does The Chill Zone rank against other Rust servers?

The top 23% of ranked servers includes The Chill Zone, at #5,107 on player hours for the last week.

Wipes and resets

What does wipe day look like on The Chill Zone?

Its recent wipes peaked at an average of 3 players. The crowd on the latest wipe hit its peak 37 hours in. Half the peak was the floor until the next wipe in 0% of recent wipes. By day 5.5 it had fallen below half in the wipes that did not hold.

What is the wipe schedule on The Chill Zone?

With irregular wipe times on The Chill Zone, the next wipe cannot be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 13 days 13 hours.

How it is set up

What are the rules and settings on The Chill Zone?

You will not find a gather rate in the name The Chill Zone. The default group size of 8 players applies here. You play survival, gather, build and raid in the standard game. You can fight and raid other players. The server browser shows it under Modded, where plugins or settings change the game. The plugins it runs number Oxide. The anti-cheat VAC from Valve is on.

Which map does The Chill Zone run?

The map on The Chill Zone is procedural, size 4,350, seed 1193930318, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.

Lists and filters

Which Rust Charts lists and filters include The Chill Zone?

The Rust Charts lists that carry The Chill Zone are: Modded Rust servers. These filters on the server list bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

What do the server tags on The Chill Zone mean?

gmrust (Game mode): Standard survival rules apply; mp160 (Max players): It has 160 slots; ts8 (Group limit): Team size is capped at 8, the default; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Plugins are handled by Oxide (uMod); ^z (Modded): Plugins or changed settings put this server under Modded — that's the set of tags The Chill Zone publishes for the server browser. The tags also carry the current player count, the queue and when the world was made. You'll find them at the top of this page.

Join details

How do I join The Chill Zone?

The console is behind F1 in Rust: enter client.connect 104.143.3.231:28029 there. Or join on this page with Launch Rust, which opens Rust through Steam and connects you.

What each one means

Server tags

Published as mp160,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival rules apply.
mp160
Max players It has 160 slots.
ts8
Group limit Team size is capped at 8, the default.
v2635
Protocol Protocol 2635: join only if your game matches that version.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Plugins are handled by Oxide (uMod).
^z
Modded Plugins or changed settings put this server under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.