Off air · chart position #13,101
DevHev Local
Offline 104.143.218.8:28015 checked 8d ago
Players
DevHev Local
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is DevHev Local online, and how reliable is it?
Right now DevHev Local is not running; the last sighting was 8 days 1 hours ago. Of the past 7 full days it was running for 0 of 168 hours, or 0% of the time. Rust Charts has tracked it since 20 October 2026.
Where is DevHev Local located?
From DevHev Local, no region is published. Rust Charts doesn't look up where the machine stands; it shows where the server says it is. Connect at 104.143.218.8:28015.
Which version of Rust does DevHev Local run?
Rust network protocol 2634 and build 166652 on Windows is what DevHev Local runs. Steam updates your game for you; all you need is the same protocol to join.
Player counts
How busy is DevHev Local?
DevHev Local is offline at the moment; the last sighting was 8 days 1 hours ago.
How does DevHev Local rank against other Rust servers?
The top 59% of ranked servers includes DevHev Local, at #13,101 on player hours for the last week.
Wipes and resets
What is the wipe schedule on DevHev Local?
Too few wipes on record for DevHev Local to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and it covers every Rust server. The world it runs now dates from 23 days 17 hours.
Settings and map
What are the rules and settings on DevHev Local?
You will not find a gather rate in the name DevHev Local. Up to 8 players per group, as the game sets by default. survival is the game mode, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Plugins or settings change the game, and it is listed under Modded. The plugins it runs number Oxide. Valve's VAC anti-cheat is active.
Which map does DevHev Local run?
A procedural map, generated by the game, is what DevHev Local runs.
Tags explained
Which Rust Charts lists and filters include DevHev Local?
These Rust Charts lists include DevHev Local: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on DevHev Local mean?
These are the tags DevHev Local makes public, and the server browser reads them: gmrust (Game mode): Survival, in the standard Rust form; mp50 (Max players): It has 50 slots; ts8 (Group limit): Team size is capped at 8, the default; v2634 (Protocol): Protocol 2634: join only if your game matches that version; cs166652 (Build): Build 166652 is what runs here; ptrak (Networking): RakNet handles the network, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework is Oxide, also known as uMod; ^z (Modded): Listed as modded because plugins or settings differ from the base game. At the top of this page you'll see the tags' extra details: players now, the queue, and the age of the world.
Join details
How do I join DevHev Local?
Press F1 in Rust to open the console and type client.connect 104.143.218.8:28015. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you.