Players
Kizharu Skins Map
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 67% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 04:19 UTC19d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
About the server
Is Kizharu Skins Map online, and how reliable is it?
You will find Kizharu Skins Map online at this moment. About 2 days 8 hours ago is when it last restarted, to go by the uptime it reports. It stayed up 99% of the last 7 full days, 167 of 168 hours. Rust Charts has tracked it since 13 September 2026.
Where is Kizharu Skins Map located?
From Kizharu Skins Map, no region is published. Rust Charts shows the location a server claims, not where the machine actually is. 104.129.132.139:28033 is its address.
Which version of Rust does Kizharu Skins Map run?
Rust network protocol 2635 and build 168909 on Linux is what Kizharu Skins Map runs. Steam updates your game for you; all you need is the same protocol to join.
Does Kizharu Skins Map run smoothly?
Never under 5, and 5 server fps on average, is how the last 48 hours went. At its fullest it held 68,155 entities: buildings, deployables and the rest of the world. Memory use peaked at 2,310 MB. Lag, as players experience it, is low fps plus entities piling up.
Population
How busy is Kizharu Skins Map?
On Kizharu Skins Map, 0 players are in and 100 slots are the ceiling. Averaging 0 players across seven days, it reached 1 at most.
How does Kizharu Skins Map rank against other Rust servers?
Player hours over the past week put Kizharu Skins Map at #15,020, among the top 67% of ranked servers.
Wipe days
What does wipe day look like on Kizharu Skins Map?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe hit its peak 0 hours in.
What is the wipe schedule on Kizharu Skins Map?
The record of Kizharu Skins Map's wipes is too short to show a rhythm. Thursday 5 November at 19:00 UTC brings the next monthly force wipe, which reaches every Rust server. 19 days 11 hours is how long ago its current world was made.
Settings and map
What are the rules and settings on Kizharu Skins Map?
No gather rate appears in the name Kizharu Skins Map. The default group size of 8 players applies here. survival is the game mode, raid, build and gather: the standard game. PvP is on: players fight and raid. The server browser shows it under Modded, where plugins or settings change the game. Oxide plugins are running on it. VAC is on: that is Valve's anti-cheat.
Which map does Kizharu Skins Map run?
The map on Kizharu Skins Map is procedural, size 3,500, seed 4411638, made by the game. You can view it on RustMaps from this page: the same size and seed produce the same map.
Tags explained
Which Rust Charts lists and filters include Kizharu Skins Map?
The Rust Charts lists that carry Kizharu Skins Map are: Modded Rust servers. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What do the server tags on Kizharu Skins Map mean?
gmrust (Game mode): Survival, in the standard Rust form; mp100 (Max players): The server holds 100 slots; ts8 (Group limit): 8 per team, as the game ships it; v2635 (Protocol): Protocol 2635: join only if your game matches that version; cs168909 (Build): Build 168909 is what runs here; ptrak (Networking): The network layer is RakNet, the game's usual one; $r? (Region code): No region code has been set; ^o (Oxide): This server uses Oxide (uMod) for plugins; ^z (Modded): Listed as modded because plugins or settings differ from the base game — that's the set of tags Kizharu Skins Map publishes for the server browser. Player numbers now, queue size and world creation time sit in the tags as well, shown at the top of this page.
Join details
How do I join Kizharu Skins Map?
Press F1 in Rust to open the console and type client.connect 104.129.132.139:28033. Joining on this page with Launch Rust works too, opening Rust through Steam and connecting you. Head to https://x.com/Kizharu for its website.